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  • Nake, Frieder. Computer-Grafik Exakte Ästhetik 5 (1967): 21-32.
  • Noll, A. Michael. The Digital Computer as a Creative Medium IEEE Spectrum IV, no. 10 (October 1967): 89-95.
  • Simmat, William E.. Kunst aus dem Computer Exakte Ästhetik - Methoden und Ergebnisse empirischer und experimenteller Ästhetik 5 (1967).
  • Smith, Gary William. Aesthetic Paragraphs PAGE. Bulletin of the Computer Arts Society 27 (1972).
  • Whitney, John. Computer Art for the Video Picture Wall Art International XV, no. 7 (September 20th 1971): 35-38.
  • Grau, Oliver and Jonathan P. Bowen and Kia Ng. Renewing Knowledge Structures for Media Art In EVA London 2010: Electronic Visualisation and the Arts, edited by Alan Seal, 286-295. Swindon: British Computer Society, 2010.
  • Donath, Dirk. PROMISE AND REALITY. Weimar: eCAADe (Education in Computer Aided Architectural Design in Europe) and Bauhaus Universitat Weimar, 2000.
  • Ryan, Marie-Laure. Looking through the computer screen: Self-reflexivity in net.art In Self-reference in the media, edited by Winfried Nöth and Nina Bishara, 269-290. Berlin: Mouton de Gruyter, 2007.
  • McIver Lopes, Dominic. A philosophy of Computer Art. London: Routledge, 2010.
  • Nyugen C; Lovell D: Oberprieler R: Jennings D: Adcock M; Gates-Stuart E; LaSalle J:. Virtual 3D Models of Insects for Accelerated Quarantine Control International Conference on Computer Vision, ICCV (2013).