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So.So.So. (Somebody, Somewhere, Sometime
2002
-
2003
video
... of spherical panor
ama
s which depict a moment,...
Spider Haus
2006
Spider Haus is a transpecies communication artwork constructed of stereo lithography plastic and a common house spider (Theridiidae) in the winter and an orbital web spider in the summer. It is designed to amplify and connect the viewer with the
Interfaces
1990
-
1990
"Interfaces" was a live exchange conceived and organized by Eduardo Kac which took place on December 10, 1990, between a group of artists in Chicago and another group in the Center For Creative Inquiry, at the Carnegie-Mellon University, Pittsburgh.
Freakpedia
2007
he restrictions that succeed the participation in collaborative systems in the cyberspace – specially through the Internet and the virtual encyclopedia Wikipedia – inspired the web art project Freakpedia developed by Edgar Franco and Fabio Oliveira
YouTube: time
2008
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2008
Time in Internet era is a flux of data, instead hands of a clock or sand in a hourglass, beat time is given by the number of informations that we receive and broadcast. Here’s how the characteristic red bar of YouTube becomes a piece of a “digital
Explosions in the Sky
2008
-
2008
The video is a game between pressures: the atmospheric pressure, the artificial pressure and the digital com-pressure; the result are fragments, material, picture and sound units. The bottom and the top seems fighting but, in reality, this is their
Dialogue in Transition
2010
-
2010
... character of the
110
-meter-long “netwalk” of...
Handwritten Character Classification Using Nearest Neighbor in Large Databases
1994
Smith, Steven and Mario O. Bourgoin and Karl Sims and Voorhees, Harry. Handwritten Character Classification Using Nearest Neighbor in Large Databases IEEE Transactions on Pattern Analysis and Machine Intelligence 16, no. 9 (September 1994):
WRO 01: Screens / raise of Cyberspace
2001
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2001
The leading theme of the WRO 01 Biennale, SCREENS expresses the character of the media art's present state. On one hand it seems appealed by fast development of cognitive horisons and expression of new communication spaces, and on the other
Camerin Obscura
2009
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2014
*Camerin Obscura* is a hand made Camera Obscura - an ancient tool for visualization - that integrates a basic artificial vision system and a sound server looking for an unusual experience integrating image, audio and computation. From a cultural
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