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Beyond
1998
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1998
In a playful spirit of philosophical inquiry, Beyond explores the paradoxes of technology, desire and the paranormal posed since the birth of mechanical reproduction: the phonograph severing the voice from the body, photography capturing the soul
VideoFest '93
1993
VideoFest `93 had more to offer than ever before. On the one hand we offered a core programme of the usual high quality. On the other hand we can now boast greater space for all activities – the programme, installations, market, conferences, special
Camille Baker
Camille Baker is an artist-performer/researcher/curator within various art forms: immersive experiences, participatory performance and interactive art, mobile media art, tech fashion/soft circuits/DIY electronics, responsive interfaces and
Halycon Arts Lab brings Future to the Present
2018
Royce, Aaron. Halycon Arts Lab brings Future to the Present Washington Life Magazine (October 2018).
Al GRANO: Augmented-Cereals” Version 2
2016
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2016
AL GRANO: Augmented Cereals (Version 02) showing a gallery visitor interacting with the piece using a smartphone and an app (aurasma). This is Augmented Reality work lives in two spaces: in a supermarket cereal aisle in which consumers interact
Autonomous Oil Reserve
2004
The oil reserve is autonomous. A resource that is intended to be available in the case of dwindling oil supplies. The reservoir can hold about 1500 liters of oil which may be used exclusively for non commercial or non political projects such as art
Epidémie
2007
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2007
Rendre visible l’invisible Parce que l’on parle ici de l’invisible qui détermine notre destin, il est important de lui donner une forme de visibilité. Le danger réside dans l’incapacité du cerveau à dissocier l’importance de la menace de la
Protrude, Flow
2008
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2008
Protrude, Flow 2008 (2008) Shown at Reina Sofia National Museum in madrid. Enabling people to experience a strong aesthetic feeling is the main purpose of “Protrude Flow 2008.” This experience cannot be acquired in everyday life, and once
Body Centered Interaction in Immersive Virtual Environments
1994
Slater, Mel and Usoh Martin. Body Centered Interaction in Immersive Virtual Environments In Artificial Life and Virtual Reality, edited by Nadia Magnenat Thalmann, 125-148. New York: John Wiley and Sons Ltd., 1994.
I am Sound
2016
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2016
From Mission Base's Website: An interactive image/sound installation by Tamiko Thiel (image) and Christoph Reiserer (sound), 2016 "I am Sound" interweaves contemporary concerns with surveillance, face tracking and use of personal data into a
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