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  • ...Writer and computer programer working on issues in philosophy, technology, and theories of mediation. In his work, he studies the abilities of new media to shape and control our lives.
  • ... on the Interface of Art and science. Other themes of her are the search for differentiation of fact and fiction, fantasy and Technology.
  • ... are projected throughout the entire exhibition space, which was made possible by the use of mesh wrapping and perspective technology for digital images. Videos featuring large, bold fonts slowly flow outwards, gradually expanding, and then they start to...
  • ... Eve Clone, and eventually it is integrated again with Vitruvian Man. This process conveys the image of Eve Clone, a product of technology, has the perfect ratio that da Vinci developed for the Vitruvian Man. It also conveys the desire expressed in da Vinci’s...
  • ... and Informatics at The University of Warsaw, Poland, she is also a Fulbright World Learning Specialist in Art, New Media and Technology, an EU Vertigo STARTS Laureate (Horizon 2020), a Zero1 American Arts Incubator/U.S. State Department cultural envoy to...
  • ... Media Festival 1995 (Los Angeles, USA), the "Multi Media Award '95" of the Multimedia Association Japan and the” World Technology Award” in London (2001). Sommerer and Mignonneau have published numerous research papers on Artificial Life, interactivity...
  • ...Hoberman, Perry. Bar Code Hotel In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and Douglas Macleod, 287-296. Cambridge, MA: MIT Press, 1996.
  • ...Yuxweluptun, Lawrence Paul. Inherent Rights, Vision Rights In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and Douglas MacLeod, 315-318. Cambridge, MA: The MIT Press, 1996.
  • ...Naimark, Michael. Field Recording Studies In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and Douglas MacLeodCambridge, MA: MIT Press, 1996.
  • ... researcher, and creator to setup systems of artworks, basically depending on the intersection between art, sciences, and technology. His accurate specialization lies in the area of Holography, Interactive arts, Generative arts, Processes arts,...