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  • Maurice, M.. Maurice Benayoun OPEN ART. France: Nouvelles éditions Scala, 2011.
  • Glume -
    Glume is a computationally enhanced translucent modeling medium which offers a generalized modular scalable platform with the physical immediacy of a soft and malleable tangible material. The Glume system consists of soft and translucent
  • facade presents the emotional real time state of the city of Trondheim is by using live data, and CCTV images to represent the Nova Building as a living breathing entity. NOVA FAÇADE. CICIOGNON SQUARE, TRONDHEIM This proposal has won the Nova
  • video, 4.22' The video Hyperoptics examines the technologically extended forms of visual perception that are enabled through the application of advanced optical research tools used in microscopy. The first part of the video presents a series of
  • Staircase
    A sequence of photographs was taken of people using the central staircase in the Stedelijk Museum. This scene was then virtually re-constructed by projecting these images full-scale onto two contiguous projection screens - one hanging vertically on
  • 2010.04 -> 2010.08 EL PROCESO COMO PARADIGMA . LABORAL . GIJON . SPAIN [installation ADM /MLP v5] 2010.04 ENTRE TU Y YO . LA TABASCALERA . MADRID . SPAIN [Installation ADM /MLP v5] 2010.02 d-CLIC . GOETHE INSTITUT . DAKAR . SENEGAL
  • Apparitions -
    Artists' Statement Apparitions is both a physical installation at the UCSD University Art Gallery, and a computer generated virtual environment. It is the result of a collaboration between a group of artists and programmers working under the
  • Relational Architecture 3 RE:Positioning Fear was the third relational architecture project. A large scale installation on the Landeszeughaus military arsenal with a “teleabsence” interface of projected shadows of passers-by. Using tracking
  • Dislocation of Intimacy is a net-based installation by Ken Goldberg and Bob Farzin that explores the delicate relationship between the immediate and the mediated. The installation includes a sealed black steel box in our studio that is accessible
  • Invisible Cantilever -
    This project considers the distance between the viewer and what is being viewed. How does technology alter our perceptions of distance, scale, and structure? Technologies for viewing continue to evolve, from the camera obscura to the telescope to