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  • ... of Eve Clone II” is an advanced project that attempts to imitate human facial expressions and emotions, re-presenting how technology possesses the desire to create artificial life and an artificial intelligence with emotions. Exhibitions 2020 “Revelation of...
  • ... and religion, which enables also the restoration of fragments of lost cultures. BNW (Biological NetWork) is a series of technology-based works at the center of the research and the exhibition on display on the top floor. Following studies that have...
  • ... Eve Clone, and eventually it is integrated again with Vitruvian Man. This process conveys the image of Eve Clone, a product of technology, has the perfect ratio that da Vinci developed for the Vitruvian Man. It also conveys the desire expressed in da Vinci’s...
  • ... actor Jose Ferrer, pop artist Roy Lichtenstein and sculptor George Segal. In 1964, he experimented with computer graphics technology and in 1965 he began creating computer animated films. The 4th International Experimental Film Festival, Brussels,...
  • ...Writer and computer programer working on issues in philosophy, technology, and theories of mediation. In his work, he studies the abilities of new media to shape and control our lives.
  • ... on the Interface of Art and science. Other themes of her are the search for differentiation of fact and fiction, fantasy and Technology.
  • ... and Informatics at The University of Warsaw, Poland, she is also a Fulbright World Learning Specialist in Art, New Media and Technology, an EU Vertigo STARTS Laureate (Horizon 2020), a Zero1 American Arts Incubator/U.S. State Department cultural envoy to...
  • ... Media Festival 1995 (Los Angeles, USA), the "Multi Media Award '95" of the Multimedia Association Japan and the” World Technology Award” in London (2001). Sommerer and Mignonneau have published numerous research papers on Artificial Life, interactivity...
  • ...Hoberman, Perry. Bar Code Hotel In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and Douglas Macleod, 287-296. Cambridge, MA: MIT Press, 1996.
  • ... of Eve Clone II” is an advanced project that attempts to imitate human facial expressions and emotions, re-presenting how technology possesses the desire to create artificial life and an artificial intelligence with emotions.