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Tangible Disaster Simulation System
2005
-
2006
... examine how much damage from a disaster will be and what kind of measures could prevent the estimated damage. (Source:
htt
p://tangible.media.mit.edu/projects/tdss/)
Senspectra
2005
-
2006
... users valuable insights on the global behavior of a constructed system defined as a network of discrete elements. (Source:
htt
p://tangible.media.mit.edu/projects/senspectra/)
Seen
2002
-
2002
... installation is made up of 4 video projections whose video material are calculated live from a single video source. (source:
htt
p://homepage.mac.com/davidrokeby/seen.html)
AR-Jig
2005
-
2006
... AR-Jig is an interface between simple physicality and complex digitality as well as between human and computer. (Source:
htt
p://tangible.media.mit.edu/projects/ar-jig/)
Music Plays Images X Images Play Music
1996
-
1997
... the two pianos, grow in layered richness and complexity. (translated from Japanese by Dano O'Neill) (Source:
htt
p://www.aec.at/en/archives/prix_archive/prix_projekt.asp?iProjectID=2494)
AlloBio
2005
...Organic in the sense that it will become a growing architecture. (source:
htt
p://risco3.wordpress.com/2006/05/25/deep-thought/)
Eduction: AlienWithin
2004
... words, the ultimate aim is to mirror a space different from all others: the individual's space of mind. (source:
htt
p://architettura.supereva.com/extended/20011228/index_en.htm)
SP3X
2005
-
2006
... overlaid on the real world. Interaction takes place through a hexapod structure with six-degrees of freedom. (Source:
htt
p://tangible.media.mit.edu/projects/sp3x/)
Robo Topobo
2005
-
2006
... of it, allowing children to explore the emotionally engaging aspects of performance through design and play. (Source:
htt
p://tangible.media.mit.edu/projects/RoboTopobo/index.php)
Glume
2004
-
2005
... with existing materials by relaxing the rigidity of structure in previous solid building block approaches. (Source:
htt
p://tangible.media.mit.edu/projects/glume/)
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