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  • Albuquerque, Beatriz. Revolution. [e]motion-Graduate Conference on Science and Technology of the Arts Universidade Católica Portuguesa, Porto., no. . (. 2021): 24.
  • Albuquerque, Beatriz. Revolution. [e]motion-Graduate Conference on Science and Technology of the Arts Universidade Católica Portuguesa, Porto., no. . (. 2021): 24.
  • Revolution
    Albuquerque, Beatriz. Revolution [e]motion-Graduate Conference on Science and Technology of the Arts Universidade Católica Portuguesa, Porto., no. . (. 2021): 24.
  • Revolution
    Albuquerque, Beatriz. Revolution [e]motion-Graduate Conference on Science and Technology of the Arts Universidade Católica Portuguesa, Porto., no. . (. 2021): 24.
  • Revolution
    Albuquerque, Beatriz. Revolution [e]motion-Graduate Conference on Science and Technology of the Arts Universidade Católica Portuguesa, Porto., no. . (. 2021): 24.
  • Revolution
    Albuquerque, Beatriz. Revolution [e]motion-Graduate Conference on Science and Technology of the Arts Universidade Católica Portuguesa, Porto., no. . (. 2021): 24.
  • Revolution
    Albuquerque, Beatriz. Revolution [e]motion-Graduate Conference on Science and Technology of the Arts Universidade Católica Portuguesa, Porto., no. . (. 2021): 24.
  • Osmose
    Davies, Char. Osmose In Arte Virtual - Realidad Plural, edited by Karin OhlenschlägerMonterrey, MEX: Museo de Monterrey, MEX, 1997.
  • Flusser, Vilém. Gesellschaftsspiele In Künstliche Spiele, edited by Florian Rötzer and Stefan et.al. IglhautGrafrath, DE: Boer Verlag, 1993.
  • Genesis
    Kac, Eduardo. Genesis In Ars Electronica 1999: LifeScience, edited by Gerfried Stocker and Christine SchöpfWien, New York: Springer Verlag, 1999.