Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
9
10
11
12
(current)
13
(more)
18
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Bill Vorn
... He pursues research and creation on Artificial Life and
Age
nt Technologies through artistic work based on the Aesthetics of...
Emotion Recognition and its Application to Computer
Age
nts with Spontaneous Interactive Capabilities
1999
... Nicholson. Emotion Recognition and its Application to Computer
Age
nts with Spontaneous Interactive Capabilities In Workshop on...
The Emergence Engine: A Behavior Based
Age
nt Development Environment for Artists
2000
...Mendelowitz, Eitan. The Emergence Engine: A Behavior Based
Age
nt Development Environment for Artists In Proceedings of the Twelfth Conference...
Knowledge through Personalized Learning Knowledge Maps.
2003
...asminko et al. Knowledge through Personalized Learning Knowledge Maps. In
Age
nt-Mediated Knowledge Man
age
ment., edited by Ludger Van Elst, 231...
Knowledge through Personalized Learning Knowledge Maps.
2003
...asminko et al. Knowledge through Personalized Learning Knowledge Maps. In
Age
nt-Mediated Knowledge Man
age
ment., edited by Ludger Van Elst, 231...
I N S N ( H ) A K (R) E S
2003
-
2007
video
... the net using telepresence and telerobotic. The robot is an
age
nt that dwells and acts in the physical world. The telematic...
Source of Energy
2021
-
2023
... of intensity of color of sculpture. In this work the non-human
age
nt interact with sculpture triggering change of light patterns. If...
Virtual Orchestra
1997
-
1997
... used to produce this fully synthetic experience: rule-based
age
nts for players' behavior, neural networks for response to the...
Digital Body-Automata
1997
-
1997
... molecular transformation). They are all designed to encour
age
intimate and contemplative interactive participation. on the part...
Mary Flanagan
... in periodicals such as Art Journal, Wide Angle, Intelligent
Age
nt, Convergence, and Culture Machine, as well as several books; her...
1
…
(more)
9
10
11
12
(current)
13
(more)
18