Archive Search

  • Workaholic
    ... as the bob (the weight) at the end of the cable. The scanner casts an intense red laser beam downward as it skims the floor, reading symbols printed on a 12 foot diameter bar code carpet. A projected image covers the carpet, generated by a video...
  • ... These items, in the form of over sixty stories, have been arranged thematically in eight rooms superimposed on the original floor plan of the former "Workers' Movement" museum in Budapest, the official propaganda museum of the Communist Party. The...
  • Cylinder & Bots -
    ... the new series Primitives with the augmented works Bots which are being simulated live for the first time. Vinylprints on the floor function as markers on which various constellations of bots, made visible by Banz & Bowinkel’s AR application, perform. Banz &...
  • William Kentridge -
    ... and each of these incidents has left its mark on the drawing's final state. A second projection space on the first floor is devoted to six films that make up a cycle exploring the lives of three fictitious characters: Soho Eckstein, a wealthy mine...
  • ... locations. A camera is located above each table at a 45° oblique view to the table. The first table is located on the first floor of the ZKM Medienmuseum Salon Digital, surrounded by four monitors. The second table site is situated in a remote location, also...
  • ... that combines action and perception. The horizontal two-dimensional interactive tabletop and the combined vertical floor-to-ceiling 3D projection of the virtual cityscape are haptically and visually connected to the movement on the map in real...
  • ... duration of 15 minutes. The visitors are brought individually into the pitch black environment and shown their places on the floor by an attendant with a small flashlight. The visitors are told nothing about the technical system in the room; only to keep...
  • Sonicity -
    ... version of Sonicity by Stanza. This is essentially what is seen in the gallery. A city of wires and speakers across the floor or on the wall. Plays live data....ie, live data from wireless networks used to make sonification of real time spaces. The...
  • ... networks which decide mutations of images according to the visitors' behaviour captured by sensors installed on the floor. Interfaces and electronic circuits receive and transmit data and the body immersed in these sensorized environments has its...
  • ... The installation consists of a large curved rear projection screen suspended in a room with four zones delineated on the floor in front and some chairs in the rear for a small audience. Non-interactive narrative sequences frame the experience at...