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OSMOSE
1994
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1995
video
An immersive interactive virtual-realty environment installation with 3D computer graphics and interactive 3D sound, a head-mounted display and real-time motion tracking based on breathing and balance. Osmose is a space for exploring the perceptual
Einleitung
1999
Weibel, Peter. Einleitung In Kunst ohne Unikat: Multiple und Sampling als Medium: Techno-Transformationen der Kunst, edited by Peter Weibel, 9-10. Köln: Walther König Verlag, 1999.
Enclosure and Enthusiasm
2006
Goldin+Senneby. Enclosure and Enthusiasm UKS Forum for Samtidskunst 3/4 (2006).
Survey of Prints
2007
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2008
In 2003 the Museum purchased Atlas Procession I, a print by William Kentridge, the first work by this internationally renowned South African artist in the SCMA collection. This fall, Kentridge is the subject of a major exhibition at SCMA, William
Cosmopolis
2005
Giant interactive installation, VR telescopes, pan Overwriting the city An interactive artistic and scientific multimedia exhibition on the major issues linked to the world urbanisation Cosmopolis endeavours to examine urban realities
Fall Again, Fall Better
2012
Fall Again, Fall Better is an installation constituted by two elements: a projection screen or a large LCD monitor, displaying computer-generated content in anaglyphic red/green 3-D, and the user interface, which is a handle from an urban subway
Decode: Digital Design Sensations
2009
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2010
Decode: Digital Design Sensations showcases the latest developments in digital and interactive design, from small, screen-based, graphics to large-scale interactive installations. The exhibition includes works by established international artists
The Thinking Machine
2023
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2023
Large retrospective show with many artists from computer art history: Ai-Da Robot, Victor Acevedo, Vladimir Bonačić, Analivia Cordeiro, Pierre Cordier, Geoff Davis, Hans Dehlinger, Boris Eldagsen, Primavera de Filippi, Herbert W. Franke, Hein
Lebendige Bilder schaffen: Virtuelle Realität, Artificial Life und Transgenic Art
2000
Grau, Oliver and j. Joerges. Lebendige Bilder schaffen: Virtuelle Realität, Artificial Life und Transgenic Art In Sieben Hügel: Dschungel. Sammeln, Ordnen, Bewahren: Von der Vielfalt des Lebens zur Kultur der Natur, edited by B.-M. Baumunk,
Electronic Samuel Beckett: Cochlear Samuel Beckett
2016
Sanchez Cardona, LM. Electronic Samuel Beckett: Cochlear Samuel Beckett. Documentos DAH, Mexico: Universidad Autónoma Metropolitana/Juan Pablos Editor, 2016.
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