Archive Search

  • Novak, Jasminko et al. AN ELECTRONIC ARENA FOR PARTICIPATION IN CONNECTED COMMUNITIES eRENA. Electronic Arenas for Culture, Performance, Art & Entertainment (Esprit project 25379). Brüssel 2000. In eRENA. Electronic Arenas for Culture, Performance,
  • Artist: Alberto NovelloComment:
  • Zero@wavefunction installation and interactivity is based on the way a nanoscientist manipulates an individual molecule (billions of times smaller than common human experience) projected on a monumental scale. When a person passes by, they cast a
  • The Freud-Lissitzky Navigator takes the visitor on a journey through an architectural simulation of Freud's theories. Scenes from Sergei Eisenstein's first attempts at a film exploration of Freud's and Lissitzky's original
  • Mostra Passageiros -
    A mostra Passageiros levou a videoarte para dentro do MASM (Museu de Arte de Santa Maria - RS). A mostra foi uma realização da Galeria Mamute, com o apoio do PPGART/UFSM, Labart e do PPGAV/UFRGS. Esta foi a primeira, de uma série de mostras de
  • ATTRACTIONS -
    video 2′ 'The latest research within the artist’s already distinguished paradigm has brought a few novelties. In the field of phisical laws the stress is on experimentig with magnetism and as far as the complex levels of her works of art are
  • In Origins and Futures, pyrite, a mineral commonly known as “fool’s gold” glimmers with novelty and seduction. Its crystalline structure and reflecting light attracts the viewer’s eye without hesitation. The piece is based on A.G. Cairns-Smith’s
  • Well known in the international art scene for his mechanotronic performances and robotic installations. In his first works he combined such elements as Bodybots, body-controlled robots, Systematugy (interactive narration with computers) and
  • Biggs, Simon and James Leach. Autopoeisis: Novelty, Meaning and Valve. London: Artwords Press, 2004.
  • Universidad de Caldas - CCC Theater Founders 13 International Image Festival revolves around the theme "Digital creation and post-conflict" which proposes to reflect on the role of art, design and technology companies today must find ways to