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  • The leading theme of the WRO 01 Biennale, SCREENS expresses the character of the media art's present state. On one hand it seems appealed by fast development of cognitive horisons and expression of new communication spaces, and on the other
  • 1991 – the character of the programme has become more angular than before; there are more works that irritate in form and content, more documentaries that ry to find an innovative formal language for exciting topics, surprisingly more works that use
  • In 2009, the EMAF portrayed over 2000 years of media history with its large exhibition entitled “Image Battles” in cooperation with the Museum of Industrial Culture Osnabrück, Kunsthalle Dominikanerkirche and Erich Maria Remarque Peace Centre. In a
  • Explosions in the Sky -
    The video is a game between pressures: the atmospheric pressure, the artificial pressure and the digital com-pressure; the result are fragments, material, picture and sound units. The bottom and the top seems fighting but, in reality, this is their
  • William Kentridge: WEIGHING…and WANTING is an installation of charcoal, pastel and gouache drawings and a film transferred to laser disk which is based on the drawings. Kentridge's homeland, South Africa, figures largely in his artwork, which
  • Ototoxicity -
    Through the construction of a short story and the composition of a soundscape, this project and accompanying paper explores whether the dynamic ebb and flow of a story can be conveyed through abstract sound. The work is inspired by a text by
  • Creatures #4 -
    ... a funny way to take amazing selfies and to share...
  • RobotPHONE -
    RobotPHONE is a Robotic User Interface (RUI) that uses robots as physical avatars for interpersonal communication. Using RobotPHONE, users in remote locations can communicate shapes and motion with each other. For a long time, robots have
  • Camerin Obscura -
    *Camerin Obscura* is a hand made Camera Obscura - an ancient tool for visualization - that integrates a basic artificial vision system and a sound server looking for an unusual experience integrating image, audio and computation. From a cultural
  • The original story of the Wizard of Oz by L. Frank Baum was published in 1900 and was already widely read by the time of the release of the 1937 film of the same name. For most people, the film provides the dominant imagery of the story, and it is