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  • Timeline
    Timeline (2004) started out as a poem about getting old, for which I collected a small database of images found on the web which resonated with the lines from the poem. Interactively, the work is based on the device used in packages like Adobe
  • Bad Reception displays an ever changing stream of news related imagery which juxtaposition causes a fluctuating degree of interference. It was originally created for the Terror show at wooloo.org in 2004.
  • ECULTURE FACTORY 2005 A temporary Laboratory for Digital Culture and Interactive Media directed by Monika Fleischmann and Wolfgang Strauss, was funded by the EU, the Bremen Senate and Fraunhofer IAIS (May 2005 – May 2008). The objective was to
  • Breathing Chaos -
    Year:2004 (short film, 8min 11sec) Sachiko Kodama Sound by Ippei Ogura Breathing Chaos is a short film that uses the dynamic forces of nature to suggest that life emerges from the expression of physical power. Themes include the chaos of
  • The Fort of the Hooded Cobra, Ahhichatragarh, is located at Nagaur, 135 km northeast of Jodhpur. A rich history and distinctive Rajput-Mughal architecture give it a special importance among India's heritage sites. Eye of Nagaur consists of twenty
  • TraceEncounters is a social network tracking and visualization project. It was debuted September 3 in Linz, Austria at the 2004 Ars Electronica festival. White circles connect cliques of size greater than 3 when the user clicks the 'Find cliques'
  • The original story of the Wizard of Oz by L. Frank Baum was published in 1900 and was already widely read by the time of the release of the 1937 film of the same name. For most people, the film provides the dominant imagery of the story, and it is
  • Look Up Bombay is an installation in the Chhatrapati Shivaji Maharaj Vastu Sangrahalaya, where visitors to the museum lie down and look up into a dome to view images of ceilings of many of the most spectacular buildings in Bombay. It offers a unique
  • Virtual Station is an audio-video project which reminds us of the existing emotional states of a human being. The key of the project is the computer-human interaction. The project involves visual, auditory and emotional receptors. Visual and sound
  • Disembodied Voices, 2004 was a five projector multi-sensory interactive installation in which the viewer moves through a series of experiences exploring the differences between public and private life and how the global phenomenon of cell-phone