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Cybertheatre: Forum of Resistance
1993
Fischlin, Daniel and Andrew Taylor. Cybertheatre: Forum of Resistance Border Crossings (Fall 1993): 49-51.
Cybertheatre, Postmodernism, and Virtual Reality
1994
Fischlin, Daniel and Andrew Taylor. Cybertheatre, Postmodernism, and Virtual Reality Science Fiction Studies 21.1 (1994): 1-23.
Cybertext Yearbook 2002-03
2003
Markku Eskelinen and Raine Koskimaa, ed. Cybertext Yearbook 2002-03. Finland: University of Jyvaskyla, 2003.
Cyberstar winner from OZ
1998
Fleischmann, Monika. Cyberstar winner from OZ DESIGN, I3 Magazine, EU ESPRIT projects (1998): 666-669.
Cyberstar 95: Visionen zur Gestaltung der Zukunft
1995
Fleischmann, Monika. Cyberstar 95: Visionen zur Gestaltung der Zukunft Der GMD Spiegel 3, no. 7 (1995): 63-71.
Cyberspace, ein Geisterreich: Freiheit fürs Internet: Eine Achterbahn durch die Reste der zerfallenen Utopie
1996
Bredekamp, Horst. Cyberspace, ein Geisterreich: Freiheit fürs Internet: Eine Achterbahn
durch die Reste der zerfallenen Utopie Frankfurter Allgemeine 29 (1996): B1.
Cyberspace als populäer Text - Medienwissenschaftliche Anmerkungen zu einem kulturellen Phänomen
1992
Mikos, Lothar. Cyberspace als populäer Text - Medienwissenschaftliche Anmerkungen
zu einem kulturellen Phänomen Wechselwirkung 14, no. 57 (1992).
Cybersociety. Mythos und Realität der Informationsgesellschaft
1996
Bühl, Achim. Cybersociety. Mythos und Realität der Informationsgesellschaft. Köln: Papyrossa Verlagsgesellschaft, 1996.
cyberSM
1993
-
1993
The cyberSM project was an attempt to create a real time, visual, auditory, and tactile communication in the world of cyberspace. In the first cyberSM experiment, the user began to experience what others have only talked about for years: live,...
Cyberpitch
2001
Event: CyberpitchInstitution: table ronde et jury, Television FestivalComment:
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