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Parables on the Morphogenic Substance
2004
Kohso, Sabu. Parables on the Morphogenic Substance In Molecular, Informatics-Morphogenic Substance via Eye Tracking/ LTM (Low-Tech Music), edited by Seiko Mikami and Oscar Abril AscasoMalaga, Spain: Centro de Ediciones de la Diputación de Malaga,
Parables for the Virtual: Movement, Affect, Sensation
2002
Massumi, Brian. Parables for the Virtual: Movement, Affect, Sensation. Durham, NC: Duke University Press, 2002.
La condición de la imagen digital. Estudios iconográficos para su análisis y clasificación.
2014
Alcalá Mellado, José Ramón. La condición de la imagen digital. Estudios iconográficos para su análisis y clasificación. Icono14. Revista de Comunicación y Tecnologías Emergentes 12, no. 2 (2014): 113-140.
Emergentes
2009
Ayer se ignauró en el Centro Fundación Telefónica, la muestra Emergentes que reúne a 10 artistas de latinoamérica dedicados al arte electrónico. El objetivo de este blog es complementar la muestra y mantenerlos informados de las actividades
Music Plays Images X Images Play Music
1996
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1997
"Music Plays Images x Images Play Music" is a multi-media concert that uses the system of Toshio Iwai's piano piece and visualizes a musical performance by Ryuichi Sakamoto in real time. The idea for this collaborative performance has its
Flickering Signifiers
1998
Flickering Signifiers is an ambient light installation concerned with the rhythmic nature of television light and how it is used to seduce and compel the viewer into a kind of hypnotic and passive inaction-while watching. Detection of movement has
Mostra Passageiros
2013
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2013
A mostra Passageiros levou a videoarte para dentro do MASM (Museu de Arte de Santa Maria - RS). A mostra foi uma realização da Galeria Mamute, com o apoio do PPGART/UFSM, Labart e do PPGAV/UFRGS. Esta foi a primeira, de uma série de mostras de
Watchers
1996
"Watchers" are ambient light sculptures concerned with the rhythmic nature of television light and how it is used to seduce and compel the viewer into a kind of hypnotic and passive inaction. Detection of movement has been at the core of our
SCHWELLE: Schwarz Raum
2003
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2004
Four participants enter into a small, closed off, pitch black dark room. The room houses a large architectural construction: 4, 1 x 6 meter long tunnels outfitted with a series of taught, fabric muslin screens. The rear screen is solid while the
CHRONOPOLIS
2002
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2003
Chronopolis consists of a 10 x 10 meter square floor-projected interface that visitors walk over. The computer generated interface displays days, hours, minutes and seconds grids over which four animated pictograms representing these time elements
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