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  • skyrail
    Have fun creating your own weird and wonderful machines: click & drag the centre of the component to change size & location. click the 'go' button to watch your machine's mechanics in action, leaving its own trail. click the 'build' button
  • Public Messages -
    Typed sentences has been collected by people I met and I’m actually meeting in chat for two years. These sentences are not picked up from conversations but they’re written thoughts near the avatars, substantially they have the same function, they’re
  • Artists: Nora Al-Badri & Jan Nikolai Nelles (DE), Jonas Blume (DE) Justine Emard (FR), Carla Gannis (US), Sofian Audry and Erin Gee (CAN), Liat Grayver (ISR/DE), Faith Holland (US), Tuomas A. Laitinen (FI), and William Latham (UK) Initiated and
  • ... into focus to highlight gesture and...
  • “Art is the Signature of our Species.” "Michael Saup’s work focuses on the underlying forces of nature and society; an ongoing research project into what he calls the “Archaeology of Future”. His research focus in recent years has been on
  • With this work Elke Reinhuber is imagining a world in which only robots are extant. They are continuously repeating the phrases which they learned while humans were only wondering how our planet could be saved. The immersive installation lures the
  • We Feel Fine is an exploration of human emotion on a global scale. Since August 2005, We Feel Fine has been harvesting human feelings from a large number of weblogs. Every few minutes, the system searches the world's newly posted blog entries for
  • Joachim Sauter is a media artist, designer and educator. He focussed on digital technologies and how they can be used to express content, form and narration. Saute is Professor of New Media and Design at the Universität der Künste Berlin, and in
  • In 2011 a kinetic installation for the deutsche bank headquaters in Frankfurt had been realized on the basis of an anamorphic distortion of their logo. The logo had been designed by anton Stankowsky in 1974 and was a radical step towards simplicity
  • Robo Topobo -
    Robo Topobo brings the improvisation and performative thrill of video games to hands-on modeling and invention. “Robo” is a controller that children can use to save, replay and adjust playback of up to four Topobo recordings. With Topobo a child can