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  • Hillis, W. Daniel. The Connection Machine (1985).
  • Hillis, W. Daniel. The Connection Machine (1985).
  • Royal Road - video
    In 1993 a new videodisc-based version of Going to the Heart of the Centre of The Garden of Delights (1986) was made. No longer related to a particular architectural context, the viewer walks along a path marked by blue lights towards a large video
  • Eduardo Kac pioneered telepresence art in 1986, when he created his first wireless robot, a remote-controlled anthropomorphic figure through which human participants could engage in conversation. In 1989 Kac developed with Ed Bennett the telerobot
  • Musique Non Stop -
    Allen created all visual material for the 1986 album Electric Cafe by the German group Kraftwerk including the classic, award-winning music video, Musique Non Stop. This work involved the development of state-of-the-art facial animation software in
  • Boids
    In 1986 Craig W. Reynolds made a computer model of coordinated animal motion such as bird flocks and fish schools. It was based on three dimensional computational geometry of the sort normally used in computer animation or computer aided design. The
  • Tesão -
    Videotext (minitel) animated poem shown online in the group exhibition Brazil High-Tech (1986), a national videotext art gallery organized in Rio de Janeiro by Eduardo Kac and Flavio Ferraz and presented by Companhia Telefônica de São Paulo (in
  • This project was a conceptual plan made as a contribution to the exhibition Seamless Media. It describes a networked installation that develops the technological and aesthetic strategies first explored in Televirtual Chit Chat (1993) and
  • International Feel -
    "International Feel" was David Rokeby re-installation of his earlier work "Body Language." It took place in the context of the Strategic Arts Initiative 2.0, a re-installation of the seminal 1986 telepresence exhibition "Strategic Arts Initiative"
  • Facades - video
    Immersive audio-visual animation 'facades' is an audio-visual animation, conceived for performance in a fulldome. Fulldomes are immersive, dome-based projection environments, which – as an interface – allow full and multimodal integration of the