Archive Search

  • Images of our brain, captured with the means of functional magnetic resonance imaging (fMRI), assist neuro-scientists to decipher the mechanisms of our thoughts. With a field intensity of three Tesla, state-of-the-art brain scanners offer a superior
  • Message from A. -
    In this personal work, a message received on my answering machine is visualised to be understandable. Due to technical issues (the sender called from an iPod without a microphone input) the message was transferred into keypad signals (2=ABD,
  • Hidden -
    video graphics works Censorship is totally integrated into information production and distribution. In the photographic series Hidden, gore and zoophile images have been randomly integrated into the censored image. But censoring the images increases
  • Virtual Terms -
    Computer-controlled light installation with three LED bars Lower Austria State Academy, St Pölten (A), competition 1992, realization 1997 (after moving to the government district of St Pölten) The installation 'Virtual Terms' was designed for the
  • Othello in an urban space:A trial of doing "Othello ®" game in human scale. Each partisipant plays a role of a piece of the game. Unlike we do the game on board and play by two players, there is no center of decision. All the strategy of the game is
  • Aurora di Venere -
    "Aurora di Venere" is a performance for theatre where a group of dancers interact with digital entities projected on two screens located at the background and at the front (semi-transparent) of the theatre's stand. The dancers play with the
  • W E L C O M E T O M Y B R A I N The human brain has hitherto been considered a static organ with a fixed set of neurons that are being used up without ever being replaced again. Now research is discovering that the brain is an extremely dynamic
  • The Savant Guard -
    The Savant Guard is a public art commission for the city of Pasadena, California. Since its opening in July 2006 it is one of the few outdoor, publicly accessible "interactive" artowrks in the US. This project is a collaboration between myself
  • ... involves passers-by, cyclists and chauffeurs into a public...
  • The Fox -
    A live performance and ‘game’ interface, which sought to provoke and subvert audience experiences and expectations of power, pleasure and control in the interactive environment. This performance was developed in collaboration with Nuno Lacerdo in