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  • StoryRooms -
    A group of internationally renowned media artists brings surreal, poetic and thought-provoking installation environments to Manchester, that invite you to explore the ways we now communicate with each other and with technology. (source:
  • Visitors inhabit a dome-space where they move, communicate and interplay with performers. An experience of audience participation and multi-user interaction. Home to layers of performance, image, sound, text and interactivity, the dome space
  • Caterina Davinio is an Italian computer artist, writer, and curator. Born in Foggia in 1957, she was raised in Rome and received her degree in Italian Literature at Rome University La Sapienza, where she studied with Giulio Carlo Agan, Alberto Asor
  • The VII Symposium on Virtual Reality is an international forum, sponsored by (SBC), and organized by SENAC - SP , which brings together researchers, practitioners, students, and other professionals concerned with the advances and applications of
  • The Return of Ulysses -
    Lincoln Center Great Performers Present Il Ritorno d'Ulisse March 2-6, 2004 Handspring Puppet Company Furio Zanasi - Ulisse Kristina Hammarström - Penelope Jan Kobow - Telemaco/Pisandro Marek Rzepka - Nettuno/Antinoo Atala Schoeck -
  • The audience is elevated and observes the stage from a low angle, as in an anatomical theater where humans are enveloped by a swarm of inorganic beings. Graphical entities with their own behavioral code. A show for two dancers and digital particles,
  • Joseph Nechvatal's contemporary art practice engages in the fragile wedding of image production and image resistance. Through his version of an art-of-noise, he brings a subversive reading to the human body through computational viruses,
  • The audience is elevated and observes the stage from a low angle, as in an anatomical theater where humans are enveloped by a swarm of inorganic beings. Graphical entities with their own behavioral code. A show for two dancers and digital particles,
  • Visitors inhabit a dome-space where they move, communicate and interplay with performers. An experience of audience participation and multi-user interaction. Home to layers of performance, image, sound, text and interactivity, the dome space
  • Traces -
    Traces is a project for networked CAVEs (immersive VR spaces). But it is very different in its goals and its nature from any other CAVE or VR project (to the knowledge of the author). The root of the project is a long standing concern over the