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  • Suspension
    Contemporary spaces are dynamic combinations of the real and the virtual. They are accessed, ordered, and navigated under the conditions of various online and offline protocols. These protocols include computer formats and settings, social codes and...
  • Surface Drawing -
    Experiments in creating 3D shape with the hand, conducted with Peter Schröder at Caltech, 1997-2002.

    (source: http://www.schkolne.com/)
  • Grind Snaxe Blind Apes (A Study for Pomeroy's Tomb)Artist: Paul DeMarinisComment:

  • 6.
    Nested Swallow. 1997
    Paper Size: 42” by 30”
    Brush and pen plotted drawing
  • PingPongPlus -
    PingPongPlus is a digitally enhanced version of the classic ping-pong game. It is played with ordinary, un-tethered paddles and balls, and features a "reactive table" that incorporates sensing, sound, and projection technologies. Projectors display...
  • FishFace -
    FishFace is a gestural input device with proximal visual feedback. It detects motion using a "LazyFish" electric field module, and displays graphics on an array of LED's. The integration of the display and sensing creates the illusion that the user...
  • Ambient Fixtures -
    This project explores the use of physical fixtures and objects to display temporal information within an architectural space in a subtle and aesthetically pleasing way. Ambient Fixtures present and communicate information through their changes in...
  • To explore the use of motion of physical objects to convey information and emotion, we have designed a series of Expressive Kinetic Objects.

    The Dyna-Lux is a kind of Expressive Kinetic Objects. The Dyna-Lux is a table lamp augmented with a...
  • The I/O Bulb and the Luminous Room are the two central ideas in a project whose goal is the pervasive transformation of architectural space, so that every surface is rendered capable of displaying and collecting visual information.

    An I/O Bulb is...
  • mediaBlocks -
    The mediaBlocks project is a tangible user interface based upon small, electronically tagged wooden blocks. The blocks serve as physical icons ("phicons") for the containment, transport, and manipulation of online media. mediaBlocks interface with...