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The Computer and the Arts
1966
Mezei, Leslie. The Computer and the Arts Computers and Automation 15 (January 1966): 11.
Unimaginable Images
1978
Molnar, Vera. Unimaginable Images Computer Graphics and Art 3, no. 2 (May 1978): 31.
Computer-Grafik
1967
Nake, Frieder. Computer-Grafik Exakte Ästhetik 5 (1967): 21-32.
The Digital Computer as a Creative Medium
1967
Noll, A. Michael. The Digital Computer as a Creative Medium IEEE Spectrum IV, no. 10 (October 1967): 89-95.
Kunst aus dem Computer
1967
Simmat, William E.. Kunst aus dem Computer Exakte Ästhetik - Methoden und Ergebnisse empirischer und experimenteller Ästhetik 5 (1967).
Aesthetic Paragraphs
1972
Smith, Gary William. Aesthetic Paragraphs PAGE. Bulletin of the Computer Arts Society 27 (1972).
Computers and Creativity
1964
Zajac, Edward E.. Computers and Creativity In Architecture and the computer: Proceedings of the First Boston Architectural Center Conference, Boston, MA: 1964.
PROMISE AND REALITY
2000
Donath, Dirk. PROMISE AND REALITY. Weimar: eCAADe (Education in Computer Aided Architectural Design in Europe) and Bauhaus Universitat Weimar, 2000.
Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming
2005
Huhtamo, Erkki. Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming In Handbook of Computer Games Studies, edited by Joost Raessens and Jeffrey Goldstein, 1-21. Cambridge, MA: MIT Press, 2005.
A philosophy of Computer Art
2010
McIver Lopes, Dominic. A philosophy of Computer Art. London: Routledge, 2010.
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