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  • Mezei, Leslie. The Computer and the Arts Computers and Automation 15 (January 1966): 11.
  • Molnar, Vera. Unimaginable Images Computer Graphics and Art 3, no. 2 (May 1978): 31.
  • Nake, Frieder. Computer-Grafik Exakte Ästhetik 5 (1967): 21-32.
  • Noll, A. Michael. The Digital Computer as a Creative Medium IEEE Spectrum IV, no. 10 (October 1967): 89-95.
  • Simmat, William E.. Kunst aus dem Computer Exakte Ästhetik - Methoden und Ergebnisse empirischer und experimenteller Ästhetik 5 (1967).
  • Smith, Gary William. Aesthetic Paragraphs PAGE. Bulletin of the Computer Arts Society 27 (1972).
  • Zajac, Edward E.. Computers and Creativity In Architecture and the computer: Proceedings of the First Boston Architectural Center Conference, Boston, MA: 1964.
  • Donath, Dirk. PROMISE AND REALITY. Weimar: eCAADe (Education in Computer Aided Architectural Design in Europe) and Bauhaus Universitat Weimar, 2000.
  • Huhtamo, Erkki. Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming In Handbook of Computer Games Studies, edited by Joost Raessens and Jeffrey Goldstein, 1-21. Cambridge, MA: MIT Press, 2005.
  • McIver Lopes, Dominic. A philosophy of Computer Art. London: Routledge, 2010.