Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
112
113
114
115
(current)
116
(more)
303
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Jaron Lanier
Jaron Zepel Lanier is an American computer scientist, best known for popularizing the term virtual reality (VR). A pioneer in the field of VR, Lanier and Thomas G. Zimmerman left Atari in 1985 to found VPL Research, Inc., the first company to sell
Hsin Hsin Lin
Deeply rooted in art, music, mathematics and technology, Lin Hsin Hsin has composed and realized digital music without sound card and midi instruments since 1985. She has created the first virtual art museum in the world, 1994, designed the 50th
Die Ästhetik der digitalen Kunst
1985
Weibel, Peter. Die Ästhetik der digitalen Kunst In Computerkunst, edited by Kulturverband FavoritenWien: 1985.
Concerning Nets and Spurs / Netze und Sporen
1985
Ascott, Roy. Concerning Nets and Spurs / Netze und Sporen In Artificial Intelligence in the Arts, edited by Richard Kriesche, 44-51. Graz, AUT: Steirischer Herbst, 1985.
Die digitale Bildrevolution
1985
Weibel, Peter. Die digitale Bildrevolution In Leuchtspuren. Holographie, Licht und Computer. Kampnagelfabrik, Halle O, Hamburg vom 23.3. bis 5.5.1985, edited by Gabriele Juschka-KaiserHamburg, DE: Rheinland-Verlag, 1985.
The Earth as Brainwork
1985
Weibel, Peter. The Earth as Brainwork In Artificial Intelligence in the Arts, edited by Richard Kriesche, 104-105. Graz: 1985.
John Tonkin
John Tonkin is a Sydney based new media artist. After studying science and then playing with photography, experimental film and animation, he began making computer animation in 1985. Tonkin develops his own software in programming languages such as
Grahame Weinbren
Grahame Weinbren is a pioneer of interactive cinema. His installations have been exhibited since 1985, including the Whitney Museum, ICA (London), the Guggenheim Museum, the Bonn Kunsthalle, and the Centre Georges Pompidou. Commissions include the
Computerkultur
1985
Weibel, Peter. Computerkultur In Computerkunst, edited by Kulturverband FavoritenWien: 1985.
Virtual Interface Environment
1985
Fisher, Scott S.. Virtual Interface Environment In Space Station Human Factors Research Review, Volume IV: NASA Conference Publication 2426, Dec. 3-6, Moffett Field, California: NASA Ames Research Center, 1985.
1
…
(more)
112
113
114
115
(current)
116
(more)
303