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  • Sommerer, Christa and Laurent Mignonneau. A-Volve - An Evolutionary Artificial Life Environment In Artificial Life, edited by Christopher G. Langton and Katsunori Shimohara, 167-175. Boston: MIT Press, 1997.
  • Osmose
    Davies, Char. Osmose In Arte Virtual - Realidad Plural, edited by Karin OhlenschlägerMonterrey, MEX: Museo de Monterrey, MEX, 1997.
  • Morse, Margaret. Virtually Female: Body and Code In Processed Lives: Gender and Technology in Everyday Life, edited by Jennifer Terry and Melodie CalvertNew York: Routledge Champman and Hall, 1997.
  • Carlisle, Isabel. Games with a Magic Edge The Times (June 26th 1997): 39.
  • Reid, Robert. ArchitectsBeobachters: 1,000 Days that Built the Future of Business. Hoboken, NJ: Wiley and Sons, 1997.
  • Sommerer, Christa and Laurent Mignonneau. Interacting with Artificial Life: A-Volve Complexity Journal 2, no. 6 (1997): 13-21.
  • Ray, Tom. Evolution as Artist In Art@Science, edited by Christa Sommerer and Laurent Mignonneau, 81-91. New York, Wien: Springer Verlag, 1997.
  • Langlois, Monique. La nature dans l´art ETC Montreal 38 (Summer 1997): 17-21.
  • Popper, Frank. Art of the Electronic Age. New York: Thames and Hudson, 1997.
  • Fischnaller, Franz. Multi Mega Book in the Cave In MULTIMEDIA GRAND PRIX´97, , 15. Japan: 1997.