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  • PLACEHOLDER was a virtual environment project designed by Brenda Laurel and Rachel Strickland and produced by Brenda Laurel. Placeholder was a two-person fully interactive virtual-reality system, utilizing stereoscopic head-mounted displays,
  • Heath Bunting is a British internet artist and activist. His early works include street art, performance, intervention, pirate radio, fax and mail art. In the 1990s, he became one of the co-founders of the net.art movement. Many of his internet and
  • During the past seventeen years Czarnecki's work has centred on ways of exploring and expressing ideas generally based around the human, the physical, biological and psychological. More recently her work has been concerned with investigating the
  • Collaborating as boredomresearch, Southampton based Vicky Isley and Paul Smith have gained an international reputation for interrogating the creative role of computing. boredomresearch often think of themselves as employing computer gaming
  • Joelle Dietrick's paintings, drawings, and animations explore infrastructure, particularly housing, and its manipulation by automated, global economic systems. Her work has been shown at the Museum of Contemporary Art Jacksonville, Transitio_MX in
  • Davies, Char. Natural Artifice In Virtual Seminar on the Bioapparatus, edited by Mary Anne MoserBanff, Canada: The Banff Centre for the Arts, 1991.
  • Lozano-Hemmer, Rafael. Virtual Reality In Bioapparatus, Banff, Alberta, Canada: The Banff Centre for the Arts, 1991.
  • Crowston, Catherine. Janet Cardiff, George Bures Miller: The Dark Pool Banff Centre (online publication) (1995).
  • Cook, Sarah and Sara Diamond, ed. EUPHORIA AND DYSTOPIA: THE BANFF NEW MEDIA INSTITUTE DIALOGUES. Banff: Riverside Architectural Press, 2012.
  • Peter d'Agostino is an artist who has been working in video and new media for three decades. His pioneering projects have been exhibited internationally in the form of installations, performances, telecommunications events, and broadcast