Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
111
112
113
114
(current)
115
(more)
250
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Drama House
2009
“Drama house” is a house when the simple ring at the doorbell can have unpredictable consequences; event, one is stranger then another and in the same time all, what happens with habitants belongs to everyday life. Sometimes these circumstances are
The Fox
2013
-
2013
A live performance and ‘game’ interface, which sought to provoke and subvert audience experiences and expectations of power, pleasure and control in the interactive environment. This performance was developed in collaboration with Nuno Lacerdo in
Neal White
Neal White works across media, and in no particular medium at all – creating projects with the Office of Experiments that develop collaborative, social and critical spaces using art methods and art materials. His work operates along the fine line
nano
2003
-
2004
a Media Arts & Science Exhibition Making Nanoscience Visible, Tangible, and Experiential for Visitors of All Ages nano - an exhibition that merges the arts and the atom by presenting the world of nanoscience through a participatory aesthetic
Confessions
2002
-
2002
Confessions est l'aboutissement d'un projet engagé depuis plusieurs années par le metteur en scène d'origine australienne William Kentridge et l'auteur Jane Taylor autour du roman d'Italo Zvevo, La Conscience de Zeno. Un opéra singulier ou se mêlent
user_mode = emotion + intuition in art + design
2003
user_mode is an international, multidisciplinary symposium looking at interactive art and design practices. It examines how creative practitioners engage the emotions of the audience/user. What is meant by emotional engagement? Is it immersion,
Conversations @ the Studio
2005
video
Conversations@the Studio presents a natural navigation of a real-world situation—a contemporary glass craftsman’s studio. By displaying a 360-degree global video recording, made on location at the glass blowing studio, it provides the tele-present
je suis (un readymade)
1990
-
1990
"je suis (un readymade)" is a touchscreen television installation. Each participant directs his or her own experience through this unfolding discourse surrounding the issue of "free speech" in a mass media environment. Individuals find themselves
Ecloud WWI
2012
ECLOUD WWI is an interactive spatial browser for the exploration of cultural data collected in the Europeana 1914–1918 archive. Presented in 3-D on a custom-designed 9 m by 3 m projection screen, the installation contains more than 40,000 images of
Urban Simulation
1999
-
2000
The Furp ("Future of Urban Planning") project exists as a first step toward disseminating the work undertaken in the Luminous Room project into the world at large. Specifically, we are engaged in a collaboration with MIT's Department of Urban
1
…
(more)
111
112
113
114
(current)
115
(more)
250