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Verlust des Zeugen: Das lebendige Werk
2000
... edited by Götz-Lothar Darsow, 101-121. Stuttg
art
, Bad Cannstatt: Fromann-Holzboog, 2000.
Aesthetic Computing.
2006
Fishwick, Paul, ed. Aesthetic Computing.. Vol.1. ISBN 0-262-06250-X, Leonardo Book Review th ed.Cambridge: MIT Press, 2006.
An Evolutionary Approach to Synthetic Biology: Zen in the
Art
of Creating Life
2003
...Ray, Tom. An Evolutionary Approach to Synthetic Biology: Zen in the
Art
of Creating Life In Advances in Evolutionary Computing, edited by...
Nature and Origins of Virtual Environments: A Biographical Essay
1991
Ellis, S. R.. Nature and Origins of Virtual Environments: A Biographical Essay Computing Systems in Engineering 2, no. 4 (1991): 321-347.
An Authoring Tool Kit for Mixed Reality Experiences
2002
Fisher, Scott S.. An Authoring Tool Kit for Mixed Reality Experiences In International Workshop on Entertainment Computing (IWEC2002): Special Session on Mixed Reality Entertainment, edited by Ryohei NakatsuVol.112. Tokyo: Springer, 2002.
Visualization in the Life Sciences
2006
Cox, Donna. Visualization in the Life Sciences In Aesthetic Computing, edited by Paul FishwickThe Leonardo Book Series, , 89-14. Cambridge, MASS: MIT Press, 2006.
Exploiting Interactivity, Influence, Space and Time to Explore Non-linear Drama in Virtual Worlds
2001
Craven, Mike and Ian Taylor and Adam Drozd and Jim et. al. Purbrick. Exploiting Interactivity, Influence, Space and Time to Explore Non-linear Drama in Virtual Worlds In CHI´01 Proceedings of the SIGCHI Conference on Human Factors in Computing
Computing Machinery and Intelligence
1950
Turing, Alan. Computing Machinery and Intelligence Mind 59, no. 236 (1950): 433-460.
Multigraphical Membrane Systems Revisited
2013
Obtulowicz, Adam. Multigraphical Membrane Systems Revisited In Conference Proceedings for International Conference on Membrane Computing (CMC 2012), edited by Erzsébet Csuhaj-Varjú, 311-322. Berlin/Heidelberg: Springer, 2013.
New Frontiers for Entertainment Computing
2008
Nideffer, Robert and Walt Scacchi and Joe Adams. New Frontiers for Entertainment Computing. Boston: Springer, 2008.
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