Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
110
111
112
113
(current)
114
(more)
388
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
The Berlin Files
2003
-
2003
... viewer in a simulated
real
ity, while simultaneously...
Arte-ciência-tecnologia: o sistema da arte em perspectiva
2014
GASPARETTO, Débora Aita (Org.), ed. Arte-ciência-tecnologia: o sistema da arte em perspectiva. Vol.1. 1, 1 th ed.Silveira Martins: Editora Lab Piloto, 2014.
Deborah Krikun
Artist: Deborah KrikunComment:
Cognitive Architecture: From Biopolitics to Noo-Power
2010
Neidich, Warren and Deborah Hauptman. Cognitive Architecture: From Biopolitics to Noo-Power. Rotterdam: 010 Press, 2010.
Totem of Heavenly Wisdom
1996
To create this 5-channel video sculpture the artist searched for abstract forms and movements of the human body that trigger powerful associations with the processes of life and death, transforming images of "innocent" body parts into fetishistic
Zoe Beloff
Beloff is a filmmaker who doesn´t just make films. Taken as a whole, Beloff´s recent work constitutes a sort of social archeology of cinema. She is particularly interested in excavating the social roots of cinema in the 19th century and reminding us
Jun Takita
Jun Takita, born in 1966 in Tokyo, graduated in 1988 from Nihon University, majoring in arts. He received a Masters from Paris Ecole National d’Art in 1992, having received a scholarship from the French government. He draws heavily from concepts of
The Cultural Body’s Death by a Thousand Cuts: Why Society Is No Longer a Body and Why It Can Be Cut to Pieces
2015
Aceti, Lanfranco. The Cultural Body’s Death by a Thousand Cuts: Why Society Is No Longer a Body and Why It Can Be Cut to Pieces Journal of Visual Culture 14, no. 2 (August 2015): 137-154.
Kriegsspiel
2002
videogame based on Guy Debord's board game with the same title. in collaboration with the RSG.
Les débordements du numérique, Open Art et Fusion Critique
2011
Event: Les débordements du numérique, Open Art et Fusion CritiqueInstitution: Entretiens Jacques CartierComment:
1
…
(more)
110
111
112
113
(current)
114
(more)
388