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  • ...Von Neumann, John and Oskar Morgenstern. Theory of Games and Economic Behavior. Princeton: Princeton...
  • ...Burks, Arthur, ed. Theory of Self-Reproducing Automata. Urbana, London: University of Illinois Press,... Burks, Arthur, ed. Theory of Self-Reproducing Automata. Urbana, London: University of Illinois Press,...
  • ...Serexhe Bernhard. Preservation of Digital Art, Theory and Practice. ISBN 978-3-7091-1469-8, EU program... Serexhe Bernhard. Preservation of Digital Art, Theory and Practice. ISBN 978-3-7091-1469-8, EU program...
  • ...Cubitt, Sean. Simulation and Social Theory. Theory, Culture and Society. London: Sage, 2001.
  • ... how creative practitioners engage the emotions of the audience/user. What is meant... symposium looking at interactive art and design practices. It examines how creative...
  • ...Jelena Guga is a theorist of arts and new media. Her work largely focuses on the ways new media... Jelena Guga is a theorist of arts and new media. Her work largely focuses on the ways new media...
  • ...Cubitt, Sean. Digital Aesthetics. Theory, Culture and Society. London, New York: Sage, 1998.
  • ...Neubauer, Susanne. On Visualized Vision In The Early Photographic Work Of Warren Neidich Theory,...
  • ...Cubitt, Sean. Integral Waste Theory, Culture & Society 32, no. 4 (2015): 133-145.
  • Creatures #4 -
    ... and decoding people in front of a screen. The installation modifies the result of the... The term is also used to refer to visual art in general based on text. Who is Pier Giorgio...