Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
1123
1124
1125
1126
(current)
1127
(more)
1135
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Imagining Macondo: Interacting with García Márquez’s Literary Landscape
2015
Burbano, Andres. Legardy, George. Forbes, Angus. Imagining Macondo: Interacting with García Márquez’s Literary Landscape IEEE Computer Graphics and Applications 5, no. 35 (JUNE 2015): 6-13.
Imagining Macondo: Interacting with García Márquez’s Literary Landscape
2015
Burbano, Andres. Legardy, George. Forbes, Angus. Imagining Macondo: Interacting with García Márquez’s Literary Landscape IEEE Computer Graphics and Applications 5, no. 35 (JUNE 2015): 6-13.
History of Computer
Art
, Second Edition
2020
...Dreher, Thomas. History of Computer
Art
, Second Edition. : Lulu Press, 2020.
Cyernetics and the Pioneers of Computer
Art
2016
...Dreher, Thomas. Cyernetics and the Pioneers of Computer
Art
Lecture Sprengel Museum Hannover.
Eine Archäologie des Computerbildschirms
1996
Manovich, Lev. Eine Archäologie des Computerbildschirms Kunstforum 132 (1996): 124-135.
passage
2008
...Poulin, Marie-Claude and M
art
in Kusch. passage In Internationales Festival für computergestützte Kunst, edited by Trans-Media-Akademie...
3D-Computergrafik und -animation. Mit einer Beschreibung von Autodesk 3D Studio
1993
Brugger, Ralf. 3D-Computergrafik und -animation. Mit einer Beschreibung von Autodesk 3D Studio. Bonn, München, Paris: Addison-Wesely, 1993.
Imagining Macondo: Interacting with García Márquez’s Literary Landscape
2015
Burbano, Andres. Legardy, George. Forbes, Angus. Imagining Macondo: Interacting with García Márquez’s Literary Landscape IEEE Computer Graphics and Applications 5, no. 35 (JUNE 2015): 6-13.
Imagining Macondo: Interacting with García Márquez’s Literary Landscape
2015
Burbano, Andres. Legardy, George. Forbes, Angus. Imagining Macondo: Interacting with García Márquez’s Literary Landscape IEEE Computer Graphics and Applications 5, no. 35 (JUNE 2015): 6-13.
Imagining Macondo: Interacting with García Márquez’s Literary Landscape
2015
Burbano, Andres. Legardy, George. Forbes, Angus. Imagining Macondo: Interacting with García Márquez’s Literary Landscape IEEE Computer Graphics and Applications 5, no. 35 (JUNE 2015): 6-13.
1
…
(more)
1123
1124
1125
1126
(current)
1127
(more)
1135