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  • Otocky -
    Designed by popular Japanese multimedia artist Toshio Iwai, "Otokki" or Otocky (which is the appropriate spelling that appears on the game's main title screen) was released for the Famicom Disk System in 1987. Otocky may be best described as a
  • Waelder, Pau. Collecting Intangibles: Marketing Strategies for Net Art Works artnodes , no. 13 (2013): 111-116.
  • van der Meulen, Sjoukje. Database Art and Design: Pioneering Strategies in the Arts towards Digital Archiving and Collecting https://stedelijkstudies.com/journal/database-art-and-design/.
  • Liquid Selves -
    This piece depicts the upcoming struggle between the virtual and physical sides of our selves. As technology brings us the age of virtual worlds, our existence as individuals becomes less and less dependent on our physical being. Our virtual
  • untouched
    “untouched” is a series of self-portraits created through 3D scanning and presented as unaltered online virtual and Augmented Reality sculptures. Motionless yet constantly interacting and performing in-between realities, the virtual fragmented
  • Intro Act - video
    "Intro Act" is an interactive computer installation, which was developed by Sommerer & Mignonneau for the 95 Biennale de Lyon and in is now in the permanent collection of the Musee d'Art Contemporain in Lyon France. In "Intro Act" visitors
  • Glenlandia -
    From September 2005, a webcam will be transmitting images of Loch Faskally, Perthshire, Scotland from the FRS Research laboratory, Faskally. This webcam will be harvesting images pixel by pixel, second by second and day by day over the course of
  • Seeing is believing -
    The installation to see the invisible. An installation for a one-man exhibition at Hiroshima City Museum of Contemporary Art,Japan. "Seeing is Believing" consists of three works. "Empty Entity" infrared ray electric light display, "Sheep"