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  • Beesley, Philip. SKIN DEEP: LIMINAL STATES. Chatham: The Thames Art Gallery, Chatham Cultural Centre, 2002.
  • Flanagan, Mary and Peter Carini. How Games Can Help us Access and Understand Cultural Artifacts American Archivist 75, no. 2 (2012): 514-537.
  • Kluszczyński, Ryszard W.. Theoretical, Philosophical and Cultural Contexts of Interactive Art In Interactive Media Arts, edited by Antoni Porczak, 7-53. Kraków: Academy of Fine Arts, 2009.
  • Grau, Oliver. IMAGES (R)-EVOLUTION Media Arts Complex Imagery Challenging Humanities and Our Institutions of Cultural Memory Leonardo Electronic Almanach 20, no. 2 (2014): 71-85.
  • Ren Fah - is a media-artist and researcher working in the field of Cultural Studies/ Critical Theory and Analysis. He received his PhD. in 2011 from the University of Applied Arts, Vienna. Within the frame of his PhD. project he conducted research
  • is an artist, filmmaker and musician based in Glasgow. He studied printmaking at Duncan of Jordanstone College of Art and Design in Dundee. He creates cinematic collages that have often been linked to the British Free Cinema movement of the 1950s.
  • Ideal Spaces is an art and research working group focused on the shaping of contemporary living spaces. Drawing from historical and technological research, the group, composed of cultural theorists, digital engineers and artists, develops
  • Bernard, Christian. Warren Neidich/Cultural Residue: Contamination – Decontamination. Nice: Villa Arson, 1994.
  • Baigorri, Laura and Lourdes Cilleruelo. NET.ART. Prácticas estéticas y políticas en la Red.. Madrid, Spain: Brumaria 6. Asociación Cultural Brumaria, 2006.
  • Dr Fahrudin Nuno Salihbegovic is a theatre director, visual/sonic artist, interaction designer, and lecturer, specialising in multimedia theatre and interactive digital arts. His work, including theatre productions, digital scenographies, and