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  • ...George Legrady has been creating interactive digital media installations and projects since the early 1990's. He is best known for his projects focuses on the classification and visualization of data as in “Pockets Full of Memories” (2001) commissioned by the Centre...
  • ... ecological and political aspects. In this context he is creating network-oriented interactive art projects: interactive installations, media art, internet art, performance art, video art, augmented reality (AR) art, virtual reality (VR) art and mobile...
  • ... projects in Berlin. Since 1997, numerous national and international institutions and festivals have exhibited his computer art installations and performances. His work “Poetry Machine” (2001), an interactive text generator based on semantic networks, is part...
  • ... the scientific, creative and commercial context. His body of work spans more than ten years and includes prints, interactive installations, projection environments and stage performances combining generative imagery and sound. His works have been exhibited...
  • ... a B.Sc. in Physical Chemistry from Concordia University in Montréal, Canada. Electronic artist, develops interactive installations that are at the intersection of architecture and performance art. His main interest is in creating platforms for public...
  • ... in abstract compositional computer games, HCI and crashing computers. Her work consists of audiovisual performances and installations, investigating machine theater and narratives of digital processes. She is currently collaborating with French artist...
  • ... (building on the technique known as video mapping or projection mapping by using his own bespoke software), also interactive installations, generative works, full-size humanoid robots, performance, and video art. He has performed art at Tate Modern and...
  • ... and philosophy in english and greek. His texts are translated into english, italian, korean and greek. His artworks include installations, performances, bioartworks, theoretical texts, critique, poems, code-based web artworks, sculptures, oil paintings and...
  • ... interactive media artist that has been working in the realms of information systems and human sensing. Showing large-scale installations since the 80's she used sound, robotics and eye-tracking technologies among others to establish a interactive...
  • ... and research, he examines socio-cultural implications of media technology and human computer interfaces. His interactive installations and artworks, including 'Bubbles' (in collaboration with K. Furukawa), and 'Small Fish', in collaboration with K....