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CHAOS فَوْضَى
2021
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2022
video
CHAOS [Sonat 1.0, Movement 1.0] is an art project by Sameh al Tawil 2021, which focuses on the visualisation of sound data. The artist is improvising live piano sounds that are developed for a 2D/3D visual/s generation and responses, these produce
E-Scape Today
2012
video
We are at the edge between human need and human greed. No need to be inside the Matrix to see that the world is covered with data quantifying all human activities into convertible and interpretable figures. As the new part of the Mechanics of
BRAIN FACTORY PROTOTYPE 2
2016
video
Brain Factory is an installation that allows the audience to give a shape to human abstractions through Brain-Computer Interaction (BCI), and then to convert the resulting form into a physical object. The work examines the human specificity through
ASTRILAB
2017
video
Astrilab scenic apparatus is constituted by 3 different elements, all playing with each other. The functions of presenting Astri activities, representing Astri dynamism, and offering a playful way to experience innovation in action, are performed by
BRAIN FACTORY, MICROWAVE FESTIVAL
2018
Brain Factory is an art installation that allows the audience to give a shape to human abstractions through Brain Computer Interaction (BCI), and then to convert the resulting form into a physical object. The work examines the human specificity
ABSTRACT SHOTS
2018
The ABSTRACT SHOTS are some of the outcomes of the BRAIN FACTORY that gave the exhibition spectators in Paris, Seoul, Brisbane and Hong Kong the possibility to become “brain-workers”. Using no hands and no words, they gave a shape to human
“TRANSACTIONAL POETRY” NUIT BLANCHE PARIS
2019
In a world where human transactions mostly apply to human values, where metaphors reside in the syntactic articulation of these values, we may find very peculiar layers of truth that make sense in an unexpected way. Transactional Poetry is
IceCube Display
2014
Development of the eight cubic foot model of the IceCube Neutrino Observatory began as an optimization of an eariler model used by WIPAC for education and outreach. That version had one light per twenty DOMs represented in the IceCube array. One of
Quasar
2008
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2008
Quasar is an immersive light and sound space made from prototype membranes and realized as an interactive light/sound object and comprised of a dense array of interlinked elements describing an intricate three-dimensional structure. The gallery is
CORPOREAL ABSTRACTIONS - MICROPORTRAIT
2019
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2020
Vacuum formed plexi-glass, light projection Series (6): Tooth, Eyelash, Skin, Hair, Tooth v.2, Nail Dim: 80 x 90 cm (each) This series of relief light-sensitive works was conceived on the basis of computer-modified microscopic images of particles of
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