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  • TerrariumKID in the web: http://artecno.ucs.br/ouroboros/places/terrarium_kid
  • The NTAV UCS PC CAVE is a virtual reality (VR) and augmented reality (AR) immersive environment supported by commodity based clusters of low cost PCs that can be or not connected to the internet. These reconfigurable immersive cube with
  • CityCluster Project -
    CityCluster is a virtual-reality networking matrix with original technological features, navigation and interactivity, graphic and content style. A creative virtual networking terrain with ingenious tools, where visitors, with their own creativity
  • ...Cloning SensesArtist: F.A.B.R.I.CATORSComment:
  • ... spread in the whole room. Medusa's body is a vehicle of artistic comunication. The interactivity starts in the artistic input...
  • Cyber Necktie -
    Interactive Cyber Necktie is an interactive graphic installation through which the user can create and produce, in real time, his own personalized design of the cyber cravat. The installation can be connected to a network. The user can create and
  • Last Supper -
    ... the Ultima Cena you can visit the painting in its particulars and discover t he beau ty and the details of this...
  • Mersea Circle -
    Mersea Circle is a collective memory project with local living people in Mersea island located near Colchester, Essex in England and part of the Field-Works-series. Visitors are invited to walk on the edge of island with video camera and GPS for
  • Lake_Shinji -
    Sharing collective memory by using the lake_Shinji as a drawing pad. Over 50 people which include local fisher men, bicycler, yacht men and so on, were gatherd to collect their persnal positions and video data on the days 27th, 28th of July, 2002.
  • Impressing Velocity -
    Masaki Fujihata and his colleagues climbed up Mt. Fuji with GPS in the summer 1992. Follwoing images were calculated and deformed with position data by GPS and mesh data supplied from Kokudo Chiri In, Japan and TM image data from Remote Sensing