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Lautriv Chromagnon/Medusa
1995
Lautriv's body is an interactive sculpture. Both sexes are contained in unique figure, composed by a synthesis of classical forms: the head of Medusa, the ears (serpents) of Medusa, the chest and hand of Discobolo and the abdomen and legs of
FACT Centre
2003
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2005
External lighting scheme During the early stages of the building design a concept for the external skin of the building was defined. As the building specification required predominantly ‘black-box’ spaces (cinemas/galleries), very few options were
Bar Code Hotel
1994
Bar Code Hotel recycles the ubiquitous symbols found on every consumer product to create an multi-user interface to an unruly virtual environment. The installation makes use of a number of strategies to create a casual, social, multi-person
sitestepper, relational architecture 10
2004
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2004
SITESTEPPER is an Internet program that shows a 3D view of an apparently "neutral" living room. This space can be transformed automatically by scanning a website to extract its images, texts, colours and sounds. The system analyzes the contents of
Eau de Jardin
2004
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2004
video
"Eau de Jardin" is an interactive installation which transports visitors into the imaginary world of virtual water gardens. The image of "Eau de Jardin" consists of a triptych, a three-sided projection screen onto a 12 x 3 meters vaulted screen
Pentimento
2002
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2002
video
Pentimento was produced as an Interactive Video Installation and Interactive DVD-ROM during Dennis Del Favero's on-going Research Fellowship at ZKM which began in 1998. The Interactive Video Installation comprises an 8 metre square room with
05 March/10:43 pm
2004
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2004
05 March/10:43 pm consists of a small, suburban model house on a table, linked to a computer. Looking into one of the windows the viewer discovers a small live projection, floating in the room, showing a person who is collapsed on a chair, with a
RGB VW
1991
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1991
This work was conceived in relation to a particular location, a disused automobile factory in Karlsruhe. Such a space is clearly significative of industrial culture. But we are now shifting towards a more immaterial fascination - the media
Understanding Echo
1999
Awarded a DA2 Open Commission, Martin Rieser has created Understanding Echo, an interactive installation that re-awakens the mythological figure from the Echo and Narcissus myth. In the centre of a darkened room hang a number of translucent
Information Weapons "Super Clean Room"
1990
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1990
This installation took place in a real Super Clean Room at Toyoko Global Environment Laboratory. A "Clean Room" is an artificial air space without any dust or germs...it's air contains nothing: no contaminants. Such rooms are maintained in
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