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  • ... combinations of the woman's face. Juxtaposition of video/audio is available in 729 possible combinations, based on a random...
  • n-Polytope -
    ... Polytopes are, however, a major landmark in the history of the audio-visual arts: large scale, immersive architectural environments...
  • ... is about "to read or to transmit" to my hand -in form of audio - fragments of the human genome. The idea is to "activate"...
  • ... a multi-person, room-sized, high-resolution 3D video and audio environment in 1991named the CAVE-Automatic Virtual Enviroment ....
  • ... panoramic camera experiments, thousands of still frames, audio, and data were collected. The playback system required several...
  • max mip tex -
    ... chatted to whatever distressed bots were in there. though the audio was good, we dressed it up further - I added a bedevilled midi...
  • Off-Sense -
    ... to the famous network game "DOOM". Video image texture and audio conneciton enables to humen common type of communication. ...
  • ... a range of digital media, including 3D modelling, digital audio and moving image projections. The five pieces will be activated...
  • ... nodes, each composed of a screen, processing-unit, audio output, and flash memory, are suspended in space by connective...
  • Dolltalk -
    ... captures the motions and speech of a child using sensors and audio processing. Continuing in the vein of research on...