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  • My particular expertise in the history of computer and digital art began in 2002 when I joined an AHRC-funded research group at Birkbeck College, University of London – The CACHe Project (Computer Arts, Contexts, Histories, etc), which investigated
  • Cyber Squeeks -
    The Cyber-Squeek series spoofs the emergence of machine intelligence, in which electronics integrated with life-like forms, have begun to squeak their first words; in their language. Through multiple sensors and switches they respond to human touch
  • Faraday's Garden -
    In Faraday's Garden, participants walk through a landscape of innumerable household and office appliances, power tools, projectors, radios, phonographs, and various other personal comfort devices (collected from thrift stores and flea
  • Christina McPhee’s images move within a matrix of abstraction, shadowing figures and contingent effects. Her work emulates potential forms of life, in various systems and territories, and in real and imagined ecologies. Her dynamic, performative,
  • Cacophony (3 minutes) weaves historic events in the fields of art and the politics. It nears different situations and it presents them visually from the point-of-view of the media, the spectacle, dissolving their contents in a crescent aesthetic &
  • "Time Jitters" is a two channel video that has been exhibited as a diptych as well as part of an interactive installation. Part 1 is a grid of twenty-five animations all of which loop at different rates becoming a cacophony of pulsing color and
  • Landscape Painting shows painted landscapes—a desert scene with cacti and rocks and a jungle scenario. The artist traveled to two locations in Mexico, where he selected an appropriate segment of land and organized a team of local helpers. He paid
  • Net.Art http://www1.khm.de/~marcello/html/Net-Art/m3.htm "How does the Inconsistent work, practically?" 6497641 acaatgttta atgcactttt aaagccacat gcgttgtttt 6497701 gaaatttctc attagtcgct gtctaacacg gcacttctgt 6497761 cactttttta ctgaggtagg ggaagtctac
  • (co-production with Cactusbloem, Antwerp, and PVC Theatre, Novi Sad)
  • Gallinero - video
    Gallinero es una obra audiovisual en donde ocho huevos mantienen una conversación que nunca termina. La obra se presenta escenográficamente como un segmento de gallinero arrancado y traído al espacio expositivo en donde cobra vida. El motor de la