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  • ... „Beyond Stealth Learning and Domination - aspects of seriousness in games“, lecture, Media & Design Academy, Genk (BE) „Umake – Die...
  • ... engines in various game art installations. (synworld, ISEA, games-computerspiele von KünstlerInnen, GameArt, artgames, cyber@rt,...
  • Delvaux's Dream -
    ... to generate such trick effects, in popular theatre and arcade games, and Bielicky's project owes as much to these worlds as to...
  • ... the viewers in the exhibition space and encourages associative games with the help of the organic shapes produced by reflections of...
  • Mediaflow - video
    ... viewer and content. This method explicitly allows for mind games, and so the digital archive becomes a space for thought...
  • ... 2003 HMKV - Hartware MedienKunstVerein, Dortmund 2003 games - Computerspiele von KünstlerInnen 2000 STREAM - Installation,...
  • ... participation in the drama. In sharp contrast to the video games that transform us into passionate warriors, here the audio...
  • .. "Ideally by using these technologies, art should see through them and unveil this imperative role in our society. When it is aesthetically pleasing, the truth doesn’t hurt so much" ..
  • ... both cameraperson and editor. And the technologies of computer games and the Internet point to a cinema of distributed virtual...
  • ... media in people´s lives?Many young people are tech-savy. Yes, games, social media, smartphones, etc. have all contributed to a very...