Archive Search

  • Machine Dreams -
    ...The installation "Machine Dreams" uses video to trigger zones of individual sound samples. It is an interactive installation that uses the reaction of the participant to the visual component of the space to produce a soundscape. The visual component refers to visions...
  • ... into images on modified screens. All these values are compounded into an image of the state these phenomena create, a dreamlike abstraction projected on the gallery-wall The flow of images created by the computer-generated information could be...
  • Zero@wavefunction installation and interactivity is based on the way a nanoscientist manipulates an individual molecule (billions of times smaller than common human experience) projected on a monumental scale. When a person passes by, they cast a
  • ... about a problem that Klein had been wrestling with since 1995: how to "imagine" a navigable game for "The Interpretation of Dreams." If our civilization runs by database, then somehow novels constructed purely from data should follow. They should sprawl...
  • ... from Internet, communication with other art works, feeedback on the systems own transformations). The images are narrations, dreams, hallucinations, events which ramifies, disseminate and transforms. Peter Hagdahl (source: www.crac.org)
  • ... this investigative journey, the focus will be on young people—their troubles and concerns, their questions and ideas, their dreams and visions ...
  • ... Lautriv Community, a family of interactive sculputure. The members of this community will have their own: identity, objects, dreams, desires, ... the concept is to place some of the members or objects of Lautriv's community in "neuralgic points"...
  • ... and interactive online map. Tamiko Thiel augments the neighborhood of Lehel in Munich with visions, texts, maps, the dreams of local residents and scientific findings. The monumental video installation pierces the walls of St Lukas church, creating a...
  • ... and she is seen seated flipping through a teen magazine, then she speaks directly to the viewer, sharing her hopes and dreams. She is young, strong yet vulnerable, impressionable, with nothing to protect her but her skin, a 'suit of armour'...
  • FemCity -
    ... --- In cooperation with Mathias Fuchs, Edeltraud-Hanappi-Egger, Gerhard Hanappi --- This Game is about careers, lifestyle, dreams and realities of young women. FemCity is a simulation of a complex social and economic environment, which young women find...