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Material Environments: Sensing Time and Matter in Digital & Visual Culture
Event: Material Environments: Sensing Time and Matter in Digital & Visual CultureInstitution: University of GreenwichComment:
Landscape, Earth, Body, Being, World, and Time in the Immersive Virtual Environments Osmose and Ephémère
2000
Davies, Char. Landscape, Earth, Body, Being, World, and Time in the Immersive Virtual Environments Osmose and Ephémère In Emergent Futures: Art, Interactivity and New Media, edited by Angela Molina and Kepa Landa, 47-58. : Institució Alfonse el
Moments of time in a place
2002
-
2002
What if we can leave a memory on the air? If we can, we will see the landscape and space is filled up with memories. The project tried to visualize this fantasy with the help of modern technology and hacked electoronics. Ideal location of this
Toni Dove´s Artificial Changelings: Collapsing Time and Feeling e/Motional Spaces
2003
Tait, Peta. Toni Dove´s Artificial Changelings: Collapsing Time and Feeling e/Motional Spaces Double Dialogues 4 (Winter 2003).
Crossing and Collapsing
Time,
Re-constructing (Her) Historical and Ideological Film Narratives on a Transformed Stage
2002
...ill. Crossing and Collapsing
Time,
Re-constructing...
Anonymous Real-Time
2017
-
2017
video
... the Mandrake Bar
just
off gallery row in...
Exploiting Interactivity, Influence, Space and Time to Explore Non-linear Drama in Virtual Worlds
2001
Craven, Mike and Ian Taylor and Adam Drozd and Jim et. al. Purbrick. Exploiting Interactivity, Influence, Space and Time to Explore Non-linear Drama in Virtual Worlds In CHI´01 Proceedings of the SIGCHI Conference on Human Factors in Computing
Time and Time again
1999
-
1999
... a human look-a
like
and a machine wannabe,...
WOODEN WORLDS – Aesthetical and Technical aspects of a Multimedia Performance using Real-time Interaction.
2011
Garavaglia, J. and C. Robles. WOODEN WORLDS – Aesthetical and Technical aspects of a Multimedia Performance using Real-time Interaction. proceedidings ISEA , no. 2011 (2011).
WOODEN WORLDS – Aesthetical and Technical aspects of a Multimedia Performance using Real-time Interaction.
2011
Garavaglia, J. and C. Robles. WOODEN WORLDS – Aesthetical and Technical aspects of a Multimedia Performance using Real-time Interaction. proceedidings ISEA , no. 2011 (2011).
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