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Featured Artist Marta de Menezes
02/2017
.. an artist, writer and curator, who has worked in the field of Bio Art since the late Nineties ..
Featured Artist Andrés Burbano
03/2019
.. The wide spectrum of his research projects includes: media archaeology of Latin America, 3D-modelling of Photogrammetry technology and data-translation into digital media ..
Featured Artist Maurice Benayoun
10/2019
.. interested in the poetry and metaphysics of new technologies. He has created a series of award-winning works that probe the expressive power of new technologies to ask questions about the world ..
Featured Artist Uršula Berlot
05/2020
.. making visible that which is not before our eyes, that which is not directly evident nor exposed to the view ..
LAUTUNDLEISE
2005
Reactive light environment Public indoor swimming pool, Dornbirn (A), competition 2005- present [English title, loud and quiet] 'LAUTUNDLEISE' was conceived for the newly-built indoor pool in Dornbirn. The interactive light environment dynamizes the
Featured Artist Elke Reinhuber
03/2022
Elke Reinhuber's work focuses on decision making processes and counterfactual thoughts in media arts. As a decidophobic in her own life, she explores alternative layers of the here and now with immersive environments and expanded photography.
ADA_ArtistInterview_ElkeReinhuber.pdf
ADA Artist Interview with Elke ReinhuberArchive of Digital Art, March 2022Text & Interview by Carla Zamorahttps://www.digitalartarchive.at/features/featured-artists/featured-elke-reinhuber.htmlWhat have you been working on recently?As I
Mark Napier
Mark Napier realizes only works for the Internet. He has produced a wide range of Internet projects, including "The Shredder" (1998), an alternative browser that dematerializes the Web; "Digital Landfill" (1998), an endless archive of digital
Josh Nimoy
"I am a silicon valley unicorn. I make software art. I communicate between engineers and artists. I think a lot about issues of programming for non-programmers. I am best known for my generative computational aesthetics for Disney's TRON:Legacy. My
Ashok Sukumaran
Sukumaran’s recent work deals with the intersection of human habitat and “embedded” technology and the physical terrain of digital media. In adopting the view that many new-media technologies are not fundamentally new, his projects imagine a “what
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