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New Techniques for the Creation of Artificial Realities
1987
All
en, Rebecca. New Techniques for the Creation of Artificial Realities In Computer Images and...
Rebecca
All
en: El arte interactivo tiene mucho que aprender de los videojuegos
2000
...Candeira, Javier. Rebecca
All
en: El arte interactivo tiene mucho que aprender de los videojuegos El...
The Bush Soul: Artist Statement
1999
All
en, Rebecca. The Bush Soul: Artist Statement In Ars Electronica 99: Life Science, edited by...
Evaluating the Effectiveness of Virtual Reality for Pediatric Pain Distraction
2003
All
en, Rebecca and G. M. Reger and A. A. Rizzo and Buckwalter, J. G. et.al.. Evaluating the...
Design and Entertainment in the Electronic Age
1994
All
en, Rebecca and Bill Brown and Kit G
all
oway and Ruth E. Iskin and Sherrie Rabinowitz and Alex...
Effectivness of Virtual Reality for Attentional Control to Reduce Children's Pain During Venipuncture
2004
All
en, Rebecca and G. M. Reger and A. A. et. al. Rizzo. Effectivness of Virtual Reality for Attentional...
By design : Computer networks are on their way to becoming virtual environments. Rebecca
All
en is exploring the possibilities and the implications
1997
... to becoming virtual environments. Rebecca
All
en is exploring the possibilities and the...
Efficacy of Virtual Reality for Attenuating Child Pain During Venipuncture: Preliminary Findings
2003
All
en, Rebecca ANAD Reger, G. M. and A. A. et. al. Rizzo. Efficacy of Virtual Reality for Attenuating...
Emergence and The Bush Soul
1998
All
en, Rebecca. Emergence and The Bush Soul In Computer Graphics: ACM SIGGRAPH, edited by Gordon...
Memory Palace
1992
All
en, Rebecca. Memory Palace In The Global Mind - Art Futura 92, edited by Algora MontxoBarcelona: ...
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