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Home of the Brain : A networked VR installation as virtual exhibition of philosophers' thoughts
2019
... exhibition of philosophers' thoughts In Virtual Creativity,
edi
ted by Bruce E. DrushelISSN: 2397-9712, , 111-115. Bristol:...
Matrix-Lupe: Browser zur Exploration multim
edi
aler Datenbestände in Verbindung mit gestenbasierter PointScreen Technologie
2006
... PointScreen Technologie In Mensch und Computer im StrukturWandel,
edi
ted by Andreas M. Heinecke and H. PaulVol.1.
Edi
tion. ISBN-10 : ...
Matrix-Lupe: Browser zur Exploration multim
edi
aler Datenbestände in Verbindung mit gestenbasierter PointScreen Technologie
2006
... PointScreen Technologie In Mensch und Computer im StrukturWandel,
edi
ted by Andreas M. Heinecke and H. PaulVol.1.
Edi
tion. ISBN-10 : ...
Digitale Muse Internet? / Internet - a Digital Muse?
1996
... In Perspektiven der M
edi
enkunst / M
edi
a Art Perspectives,
edi
ted by ZKM
Edi
tionISBN 3-89322815-2, , 110-116 / 214-220....
Digitale Muse Internet? / Internet - a Digital Muse?
1996
... In Perspektiven der M
edi
enkunst / M
edi
a Art Perspectives,
edi
ted by ZKM
Edi
tionISBN 3-89322815-2, , 110-116 / 214-220....
(collective) Sommerer / Mignonneau
... MIT Press and in 1998, together with Laurent Mignonneau, she
edi
ted a book on the collaboration of art and science called...
Co-Realities
1994
...tic Research. Co-Realities In Nonlocated Online - M
edi
en.Kunst.Passagen,
edi
ted by Knowbotic ResearchVol.3. Wien: Passagen Verlag, 1994.
Ultima Ratio. Software und Interaktive Installation
1998
... In Ars Electronica 98: Infowar: Information, Macht, Krieg,
edi
ted by Gerfried Stocker and Christine SchöpfWien, New York:...
Bar Code Hotel
1996
... In Immersed in Technology: Art and Virtual Environments,
edi
ted by Mary Anne Moser and Douglas Macleod, 287-296. Cambridge, MA:...
Ars ex machina
1995
... Duguet and Bill Seaman. Ars ex machina In ArtIntAct1,
edi
ted by Karlsruhe ZKM | Zentrum für Kunst und...
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