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E-Topia: Urban Life, Jim - But Not As We Know It
1999
Mitchell, William J.. E-Topia: Urban Life, Jim - But Not As We Know It. Cambridge, MA: MIT Press, 1999.
Narrative Intelligence
1999
Mateas, Michael and Phoebe Sengers. Narrative Intelligence In AAAI Fall Symposium on Narrative Intelligence, North Falmouth: 1999.
Immersive Computer Art and the Making of Consciousness
1999
McRobert, Laurie. Immersive Computer Art and the Making of Consciousness In Reframing Consciousness, edited by Roy Ascott, 32-37. Bristol, Wilmington: Intellect Books, 1999.
Development of Models and Paradigms for Interactive Environments
1999
Novak, Jasminko. Development of Models and Paradigms for Interactive Environments. GMD Research Series, Sankt Augustin, DE: GMD, 1999.
Traces: Wireless Full Body Tracking in the CAVE
1999
Penny, Simon and Jeffrey Smith and Andre Bernhardt. Traces: Wireless Full Body Tracking in the CAVE In ICAT 9th International Conference on Artificial Reality and Tele-Existence Conference Proceedings, Tokyo, Japan: 1999.
Agents as Artworks and Agent Design as Artistic Practice
1999
Penny, Simon. Agents as Artworks and Agent Design as Artistic Practice In Human Cognition and Social Agent Technology, edited by Kerstin DautenhahnAmsterdam, NL: John Benjamins Publishing Company, 1999.
Systems Aesthetics and Cyborg Art: The Legacy of Jack Burnham
1999
Penny, Simon. Systems Aesthetics and Cyborg Art: The Legacy of Jack Burnham Sculpture Magazine (January 1999).
Interactivity and Intervention: Peter d´Agostino´s Art of Ideas
1999
Atkins, Robert. Interactivity and Intervention: Peter d´Agostino´s Art of Ideas. New York: Lehman College Art Gallery, 1999.
Designing Comprehensible Agents
1999
Sengers, Phoebe. Designing Comprehensible Agents In International Joint Conference on Artificial Intelligence (IJCAI-99), Stockholm, Sweden: 1999.
Intersections between Communication, Art and Technology - the CAT Study
1999
Strauss, Wolfgang and Monika Fleischmann. Intersections between Communication, Art and Technology - the CAT
Study In New Media Culture in Europe: Art Research, Innovation, Participation, Public Domain Learning, Education Policy, edited by Frank...
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