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  • Desert rain -
    ... sand. Having climbed up and come down the other side they would find that they had reached the final room of the piece. This space, simulating a motel room, contained a television that could be activated by swiping the card obtained from the performers...
  • ... Plant Growing" (1992), "Anthroposcope" (1993), "A-Volve" (1994), "Trans Plant" (1995), "Intro Act" (1995), "MIC Exploration Space" (1995), "GENMA" (1996), "Life Spacies" (1997), "Life Spacies II" (1999), "HAZE Express" (1999), "VERBARIUM" (1999),...
  • .. explore the potential of the human body to be an audio-visual instrument ..
  • George Legrady has exhibited across the world and is widely recognized as one of the early digital artists that researched the semiotic and cultural implications of software-produced images. His work encompasses a wide range of digital experiments
  • ... then output to audio data which are spatialized in real-time by large speakersplaced in each corner of the exhibition space. Ryan McGee developed the engineeringtranslation from pixel values to audio sounds and spatializing the output to...
  • .. interested in the poetry and metaphysics of new technologies. He has created a series of award-winning works that probe the expressive power of new technologies to ask questions about the world ..
  • ... Ableitungen im Design', Hessen Design, Darmstadt, Ger 2008 exhibition 'Place It - Thirteen story settings in Bolzano public space', Lungomare Gallery, Bolzano, Italy 2008 exhibition 'Deep Screen, Art in Digital Culture', Stedelijk Museum Amsterdam 2008...
  • ... Award in the Interactive Art category in 1998. Armed with cameras, we are making our way through a three-dimensional space. The landscape before our eyes is scarred by war-demolished buildings, armed men, tanks and artillery, piles of rubble, the...
  • The Magic Flute -
    ... He also elaborates on the idea of the 'chambre noir": "If we were in the belly of the camera, the empty stage is the working space for the optics of the camera…where the three-dimensional world is recreated on a smaller scale, in a flattened form. The...
  • .. his artistic development between research in the humanities, multi-sensory engineering and collaborative practice in the fields of digital art and theatre ..