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Multi Mega Book in the Cave
1999
Fischnaller, Franz. Multi Mega Book in the Cave In XXXIV Incontri Di Sorrento Del Cinema e dell´Audiovisio, edited by Gennarelli Bideri, 35-36. Naples: 1999.
Robots Avatars Dealing wih Virtual Illusions
1999
Fischnaller, Franz. Robots Avatars Dealing wih Virtual Illusions In Cyberarts `99: International Compendium Prix Ars Electronica, edited by Christine Schöpf and Hannes Leopoldseder, 49-50. Vienna, New York: Springer, 1999.
Stasis: Digital Hypnosis
1999
Brown, Richard. Stasis: Digital Hypnosis In Reframing Consciousness, edited by Roy AscottLondon, UK: Intellect Books, 1999.
The Representation Of A New Cosmology: Immersive Virtual Reality and the Integration of Epistemologies
1999
Rajah, Niranjan. The Representation Of A New Cosmology: Immersive Virtual Reality
and the Integration of Epistemologies In Invencao: thinking the Next Millenium, Sao Paolo, Brazil: ITAU Cultural, CAiiA, 1999.
Beyond the Screen: New Directions in Interactive Art
1999
Kac, Eduardo. Beyond the Screen: New Directions in Interactive Art Blimp: Film Magazine 40 (1999): 49-54.
Digital Dialectic: New Essays on New Media
1999
Lunenfeld, Peter. Digital Dialectic: New Essays on New Media. Leonardo Book, Cambrige, MA: MIT Press, 1999.
HAZE Express
1999
Sommerer, Christa and Laurent Mignonneau. HAZE Express In The Interaction’99, edited by Itsuo SakaneGifu, Japan: IAMAS Academy and Softopia, Japan, 1999.
Interactive Plant Growing
1999
Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing In Media Time: WOOD and BYTE: Festival delle nuove tecnologie mulitmediali, edited by M. G. Mattei, 56-61. Bolzano, IT: Centro Audiovisivi, Bolzano, 1999.
Treason`s Script: Interactive Narrative Artwork on CDROM
1999
Prophet, Jane. Treason`s Script: Interactive Narrative Artwork on CDROM Performance Research Online 4, no. 2 (Summer 1999).
Emotion Recognition and its Application to Computer Agents with Spontaneous Interactive Capabilities
1999
Tosa, Naoko and Ryohei Nakatsu and Joy Nicholson. Emotion Recognition and its Application to Computer Agents with Spontaneous
Interactive Capabilities In Workshop on Emotion-Based Agent Architectures (EBAA’99), , 84-93. : 1999.
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