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  • Schnell, Ruth and Martin Kusch. E/M/D/L - European Mobile Dome Lab for Artistic Research (2013-15) In Contemporary Code - Artistic Research, edited by G. Bast and A. Damianisch and R. Schuler, 56-59. Vienna: University of Applied Arts Vienna, ...
  • e-waste -
    The first "We have a Situation!" workshop series exploring the problem of e-waste and the creative potential of digital and online technologies took place in London between 19-22 March 2013 with the networked performative event on Saturday 23 March...
  • driessens & verstappen
    e-volved cultures xxwide, 2008
    Variable screen. Software for Mac OS X, installation with 2 projectors
    Supported by: Mondriaan Foundation, Ámsterdam
    Acknowledgements: The Netherlands Foundation for Visual Arts,...
  • Benayoun, M. and Stephen W. Gilroy and Marc Cavazza. E-Tree, Emotionally Driven Virtual Reality Interactive Art Program, ACM Siggraph (2007).
  • Mitchell, William J.. E-Topia: Urban Life, Jim - But Not As We Know It. Cambridge, MA: MIT Press, 1999.
  • e-Spotting (Emotion Spotting)
    Internet VR installation
    a music/internet performance and installation at the Palazzo Strozzi

    Seen as the world nervous system, the Net should now be the best way to know where pain and pleasure are located on...
  • Event: e-Spotting 9-11Institution: Palazzo Strozzi, StrozzinaComment:
  • e-Spotting
    Event: e-SpottingInstitution: Deaf festivalComment:
  • E-Sparks -
    The goal of this project is an audio-visual interactive installation to explore the creative content and suggestions that the artificial life (alife) environments have in their potentialities. The suggestion the Plancton Art Studio wants to...