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  • A Gonzalez-Carsolio and AA Velasco-Medina and AL Burbano-Ceron and G Velazquez-Samano. LATEX EXPOSURE AND ALLERGY ANNALS OF ALLERGY ASTHMA & IMMUNOLOGY (NOVEMBER 2012): A82-A82.
  • Ise D'oil -
    Length: 4min. 30sec. An imaginary conversation between two gyroscopes - their memories and their capacities for union. The idea is expressed by conjugating two different camera views of the same gyroscope around a central axis on the screen.
  • José is a robot who doesn’t respond normally to external stimulation, showing autistic symptoms of social reject and lack of communication. The robot’s performing depends directly on its level of fear related to the amount and behavior of the
  • Vacuum formed polyester Series (4); dim: 80 x 80 cm (each) Four wall reliefs are based on the same microscopic image of carbon substance, which is being transformed by the use of special computer programs used in microscopy. The proceeding of image
  • Keynote lecture at the 11th International Conference on New Interfaces for Musical Expression. 30 May - 1 June 2011, Oslo, Norway.
  • Baler, Pablo. The Doors of Expression: The Work of Art in the Age of Quantum Processing Power Sculpture 21, no. 4 (May 2002): 118-120.
  • Salter, Chris and Marije Baalman and Harry C. Smoak. Sharing Data in Collective Interactive Performances: The SenseWorldDataNetwork In Proceedings for 9th Annual Conference in New Interfaces for Musical Expression (NIME 2009), Pittsburg, Pa, USA:
  • Robles, Claudia. Creating Interactive Multimedia Works with Bio-data. New Interfaces for Musical Expression NIME 2011 Proceeding Books ISSN: 2220 – 4792 / 2220 – 4806 /2220 -4814 (2011): 421 - 424.
  • “falling asleep” is an online interactive and performative virtual self-portrait, a ludic yet introspective journey into the depths of sleeplessness and the artist’s long-lasting struggle with insomnia. Clones of Martina’s body fall relentlessly and
  • curlybot -
    curlybot is an toy that can record and playback physical motion. As one plays with it, it remembers how it has been moved and can replay that movement with all the intricacies of the original gesture; every pause, acceleration, and even the shaking