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  • Popper, Frank. From Technological to Virtual Art. Cambridge, MA: MIT Press, 2006.
  • George, Frank Honywill. Automation, Cybernetics and Society. New York: L. Hill, 1959.
  • George, Frank Honywill. The Brain as a Computer. Oxford-London-Paris-Frankfurt: Pergamon Press, 1962.
  • ... Acevedo’s visual music explores the implications of synesthesia through computer animated geometry.
  • Rose, Frank. Space Odyssey: Making Art Up There New York Times (23, March 2017).
  • Strauss, Wolfgang and Monika Fleischmann. Intersections between Communication, Art and Technology - the CAT Study In New Media Culture in Europe: Art Research, Innovation, Participation, Public Domain Learning, Education Policy, edited by Frank
  • Van der Stappen, Frank and Robert-Paul Berretty and Ken AND Overmars Goldberg. Geometry and Part Feeding In Sensor Based Intelligent Robot Systems, edited by H. Bunke and H. I. et. al. ChristensenVol.2238. Lecture Notes in Computer Science, ,
  • Frank, Peter and Charlotte Frost and Thomas Miller and Michael J. Masucci and Victor Acevedo. Acevedo in Context: Analog Media 1977-1987 • Digital Media 1983 - 2020. 1st th ed.Los Angeles, CA. USA: Acevedomedia, 2022.
  • Alles im Wunderland 02. Oktober 2020 - 07. Februar 2021 Monira Al Qadiri / Dominika Bednarsky / Frank Brechter / Edi Danartono / Max Eulitz / Lili Fischer / Sverre Fredriksen & Zaou Vaughan / Ryan Gander / Andreas Greiner / Ann-Kristin Hamm / Klara
  • Rose, Frank. Space Odyssey: Making Art Up There New York Times (23, March 2017).